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  • CAnimSkeleton
  • CAttachment
  • CBaseConstraint
  • CBoneConstraintBase
  • CBoneConstraintDotToMorph
  • CBoneConstraintPoseSpaceBone
  • CBoneConstraintPoseSpaceBone::Input_t
  • CBoneConstraintPoseSpaceMorph
  • CBoneConstraintPoseSpaceMorph::Input_t
  • CBoneConstraintRbf
  • CConstraintSlave
  • CConstraintTarget
  • CCycleBase
  • CDrawCullingData
  • CFlexController
  • CFlexDesc
  • CFlexOp
  • CFlexRule
  • CFootCycle
  • CFootCycleDefinition
  • CFootDefinition
  • CFootMotion
  • CFootStride
  • CFootTrajectories
  • CFootTrajectory
  • CHitBox
  • CHitBoxSet
  • CHitBoxSetList
  • CMaterialDrawDescriptor
  • CMaterialDrawDescriptor::RigidMeshPart_t
  • CMeshletDescriptor
  • CModelConfig
  • CModelConfigElement
  • CModelConfigElement_AttachedModel
  • CModelConfigElement_Command
  • CModelConfigElement_RandomColor
  • CModelConfigElement_RandomPick
  • CModelConfigElement_SetBodygroup
  • CModelConfigElement_SetBodygroupOnAttachedModels
  • CModelConfigElement_SetMaterialGroup
  • CModelConfigElement_SetMaterialGroupOnAttachedModels
  • CModelConfigElement_SetRenderColor
  • CModelConfigElement_UserPick
  • CModelConfigList
  • CMorphBundleData
  • CMorphConstraint
  • CMorphData
  • CMorphRectData
  • CMorphSetData
  • CNPCPhysicsHull
  • COrientConstraint
  • CParentConstraint
  • CPhysSurfaceProperties
  • CPhysSurfacePropertiesAudio
  • CPhysSurfacePropertiesPhysics
  • CPhysSurfacePropertiesSoundNames
  • CPhysSurfacePropertiesVehicle
  • CPointConstraint
  • CRenderBufferBinding
  • CRenderGroom
  • CRenderMesh
  • CRenderSkeleton
  • CSceneObjectData
  • CSceneObjectData::RTProxyDrawDescriptor_t
  • CTiltTwistConstraint
  • CTwistConstraint
  • CVPhysXSurfacePropertiesList
  • DynamicMeshDeformParams_t
  • FlexOpCode_t
  • InputLayoutVariation_t
  • MaterialGroup_t
  • MeshDrawPrimitiveFlags_t
  • ModelAnimGraph2Ref_t
  • ModelBoneFlexComponent_t
  • ModelBoneFlexDriverControl_t
  • ModelBoneFlexDriver_t
  • ModelConfigAttachmentType_t
  • ModelEmbeddedMesh_t
  • ModelMeshBufferData_t
  • ModelMeshBufferUsage_t
Type / to search
  1. Dota 2
  2. modellib
  3. CFootCycleDefinition

CFootCycleDefinition

  • m_vStancePositionMS: Vector0 (0x00)
  • m_vMidpointPositionMS: Vector12 (0x0C)
  • m_flStanceDirectionMS: float3224 (0x18)
  • m_vToStrideStartPos: Vector28 (0x1C)
  • m_stanceCycle: CAnimCycle40 (0x28)
  • m_footLiftCycle: CFootCycle44 (0x2C)
  • m_footOffCycle: CFootCycle48 (0x30)
  • m_footStrikeCycle: CFootCycle52 (0x34)
  • m_footLandCycle: CFootCycle56 (0x38)
Referenced by (1)
CFootStridem_definition
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.