Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
18,139
ConVars & Commands
7,284
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All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
EMaterialVariable_t
EMaterialVariables_t
modeldoc_editor
6
CMotionAnalysisSettings
CMotionAnalysisSettings_Foot
CreateAttachmentFromVertexOpts_t
DuplicateAndMirrorAttachmentOpts_t
MirrorSpace_t
VertexAttachmentAlignModeSchema_t
modellib
140
AnimComponentID
AnimNodeID
AnimNodeOutputID
AnimParamID
AnimScriptHandle
AnimStateID
AnimTagID
AttachmentHandle_t
CAimConstraint
CAnimAttachment
CAnimCycle
CAnimFoot
CAnimSkeleton
CAttachment
CBaseConstraint
CBoneConstraintBase
CBoneConstraintDotToMorph
CBoneConstraintPoseSpaceBone
CBoneConstraintPoseSpaceBone::Input_t
CBoneConstraintPoseSpaceMorph
CBoneConstraintPoseSpaceMorph::Input_t
CBoneConstraintRbf
CConstraintSlave
CConstraintTarget
CCycleBase
CDrawCullingData
CFlexController
CFlexDesc
CFlexOp
CFlexRule
CFootCycle
CFootCycleDefinition
CFootDefinition
CFootMotion
CFootStride
CFootTrajectories
CFootTrajectory
CHitBox
CHitBoxSet
CHitBoxSetList
CMaterialDrawDescriptor
CMaterialDrawDescriptor::RigidMeshPart_t
CMeshletDescriptor
CModelConfig
CModelConfigElement
CModelConfigElement_AttachedModel
CModelConfigElement_Command
CModelConfigElement_RandomColor
CModelConfigElement_RandomPick
CModelConfigElement_SetBodygroup
CModelConfigElement_SetBodygroupOnAttachedModels
CModelConfigElement_SetMaterialGroup
CModelConfigElement_SetMaterialGroupOnAttachedModels
CModelConfigElement_SetRenderColor
CModelConfigElement_UserPick
CModelConfigList
CMorphBundleData
CMorphConstraint
CMorphData
CMorphRectData
CMorphSetData
CNPCPhysicsHull
COrientConstraint
CParentConstraint
CPhysSurfaceProperties
CPhysSurfacePropertiesAudio
CPhysSurfacePropertiesPhysics
CPhysSurfacePropertiesSoundNames
CPhysSurfacePropertiesVehicle
CPointConstraint
Type
/
to search schemas
Dota 2
modellib
CAnimAttachment
CAnimAttachment
128 bytes (0x80), align 16
Source
Used by fields
AimMatrixOpFixedSettings_t
m_attachment
FollowAttachmentSettings_t
m_attachment
LookAtOpFixedSettings_t
m_attachment
TwoBoneIKSettings_t
m_endEffectorAttachment
TwoBoneIKSettings_t
m_targetAttachment
Also in
Counter-Strike 2
Deadlock
Fields
Name
Type
Offset
m_influenceRotations
Quaternion
[3]
= [[0,0,0,0],[0,0,0,0],[0,0,0,0]]
0
0x00
m_influenceOffsets
VectorAligned
[3]
= [[0,0,0],[0,0,0],[0,0,0]]
48
0x30
m_influenceIndices
int32
[3]
96
0x60
m_influenceWeights
float32
[3]
108
0x6C
m_numInfluences
uint8
120
0x78