Source 2 Viewer
CDOTA_Modifier_KeeperOfTheLight_BlindingLight_Thinker
CDOTA_Modifier_KeeperOfTheLight_Illuminate
CDOTA_Modifier_KeeperOfTheLight_ManaLeak
CDOTA_Modifier_KeeperOfTheLight_Radiant_Bind
CDOTA_Modifier_KeeperOfTheLight_Recall
CDOTA_Modifier_KeeperOfTheLight_Recall_Movespeed
CDOTA_Modifier_KeeperOfTheLight_SpiritForm
CDOTA_Modifier_KeeperOfTheLight_Will_O_Wisp
CDOTA_Modifier_KeeperOfTheLight_Will_O_Wisp_Aura
CDOTA_Modifier_Keeper_of_the_Light_BrightSpeed
CDOTA_Modifier_Keeper_of_the_Light_ManaMagnifier
CDOTA_Modifier_Keeper_of_the_Light_ManaMagnifier_Boost
CDOTA_Modifier_Keeper_of_the_Light_SpecialReserve
CDOTA_Modifier_Kez_Echo_Slash_Echo_Damage
CDOTA_Modifier_Kez_Echo_Slash_Slow
CDOTA_Modifier_Kez_FalconRush
CDOTA_Modifier_Kez_FalconRush_Echo_Damage
CDOTA_Modifier_Kez_FalconRush_Intrinsic
CDOTA_Modifier_Kez_GrapplingClaw_LandingAnim
CDOTA_Modifier_Kez_GrapplingClaw_Movement
CDOTA_Modifier_Kez_GrapplingClaw_Slow
CDOTA_Modifier_Kez_Katana
CDOTA_Modifier_Kez_Katana_Bleed
CDOTA_Modifier_Kez_Katana_Shard_Active
CDOTA_Modifier_Kez_Katana_Shard_Debuff
CDOTA_Modifier_Kez_RaptorDance_Immune
CDOTA_Modifier_Kez_RavensVeil_Blind
CDOTA_Modifier_Kez_RavensVeil_Buff
CDOTA_Modifier_Kez_RavensVeil_Thinker
CDOTA_Modifier_Kez_Sai
CDOTA_Modifier_Kez_ShodoSai_Mark_Slow
CDOTA_Modifier_Kez_ShodoSai_Parry
CDOTA_Modifier_Kez_Shodo_Sai_Mark
CDOTA_Modifier_Kez_SwitchWeapon_Aghs
CDOTA_Modifier_Kez_SwitchWeapon_Flutter_Katana
CDOTA_Modifier_Kez_SwitchWeapon_Flutter_Sai
CDOTA_Modifier_Kez_TalonToss_Damage
CDOTA_Modifier_Kez_TalonToss_Silence
CDOTA_Modifier_Kill
CDOTA_Modifier_Knockback
CDOTA_Modifier_KoboldTaskmaster_SpeedAura
CDOTA_Modifier_KoboldTaskmaster_SpeedAura_Bonus
CDOTA_Modifier_KoboldTunneler_ProspectingAura
CDOTA_Modifier_KoboldTunneler_ProspectingAura_Money
CDOTA_Modifier_Kobold_Cup
CDOTA_Modifier_Kobold_Disarm
CDOTA_Modifier_Kunkka_Admirals_Rum
CDOTA_Modifier_Kunkka_GhostShip_DamageAbsorb
CDOTA_Modifier_Kunkka_GhostShip_DamageDelay
CDOTA_Modifier_Kunkka_GhostShip_Knockback
CDOTA_Modifier_Kunkka_GhostShip_Loaded
CDOTA_Modifier_Kunkka_Ghost_Ship_Fire_Cannons
CDOTA_Modifier_Kunkka_Ghost_Ship_Fleet
CDOTA_Modifier_Kunkka_Tidebringer
CDOTA_Modifier_Kunkka_Tidebringer_ArmorPiercing
CDOTA_Modifier_Kunkka_Tidebringer_Slow
CDOTA_Modifier_Kunkka_Torrent
CDOTA_Modifier_Kunkka_Torrent_Slow
CDOTA_Modifier_Kunkka_Torrent_Storm
CDOTA_Modifier_Kunkka_Torrent_Thinker
CDOTA_Modifier_Kunkka_XMarksTheSpot
CDOTA_Modifier_Kunkka_XMarksTheSpotMarker
CDOTA_Modifier_Kunkka_XMarksTheSpot_Thinker
CDOTA_Modifier_Largo_AmphibianRhapsody_Ambient_Buff
CDOTA_Modifier_Largo_AmphibianRhapsody_Self
CDOTA_Modifier_Largo_AmphibianRhapsody_Self_Tracker
CDOTA_Modifier_Largo_CatchyLick_Buff
CDOTA_Modifier_Largo_CatchyLick_Intrinsic
CDOTA_Modifier_Largo_CatchyLick_Knockback
CDOTA_Modifier_Largo_CatchyLick_Rune
CDOTA_Modifier_Largo_CroakOfGenius_Buff
CDOTA_Modifier_Largo_CroakOfGenius_Debuff
CDOTA_Modifier_Largo_Encore
CDOTA_Modifier_Largo_Frogling
CDOTA_Modifier_Largo_FroglingBand2_Frogling
CDOTA_Modifier_Largo_FroglingBand2_Frogling_Leave
CDOTA_Modifier_Largo_FroglingBand2_Frogling_Vanish
CDOTA_Modifier_Largo_FroglingBand_Self
CDOTA_Modifier_Largo_Frogstomp_Debuff
CDOTA_Modifier_Largo_Frogstomp_Thinker
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Dota 2
client
CDOTA_Buff
CDOTA_Modifier_Kez_GrapplingClaw_Movement
CDOTA_Modifier_Kez_GrapplingClaw_Movement
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_vGrappleHookPos
:
Vector
6600 (0x19C8)
m_vInitialDir
:
Vector
6612 (0x19D4)
m_vHookDir
:
Vector
6624 (0x19E0)
m_vLastVelocity
:
Vector
6636 (0x19EC)
m_flHookDistance
:
float32
6648 (0x19F8)
m_flCurrentHookRetractSpeed
:
float32
6652 (0x19FC)
m_flCurrentHookLength
:
float32
6656 (0x1A00)
m_flCurHookDistDelta
:
float32
6660 (0x1A04)
m_flCurMomentumDistDelta
:
float32
6664 (0x1A08)
m_flDecelerationRate
:
float32
6668 (0x1A0C)
m_flMaxHeight
:
float32
6672 (0x1A10)
m_flInitialSpeed
:
float32
6676 (0x1A14)
m_flDT
:
float32
6680 (0x1A18)
m_flAccumDist
:
float32
6684 (0x1A1C)
m_bHookAttached
:
bool
6688 (0x1A20)
grapple_speed
:
int32
6692 (0x1A24)
impact_damage
:
int32
6696 (0x1A28)
land_distance
:
int32
6700 (0x1A2C)
max_distance_break
:
int32
6704 (0x1A30)
lifesteal_pct
:
int32
6708 (0x1A34)
m_hTarget
:
CHandle
<
C_BaseEntity
>
6712 (0x1A38)
m_bDidAttack
:
bool
6716 (0x1A3C)
m_bStartedAnimation
:
bool
6717 (0x1A3D)
m_Activity
:
GameActivity_t
6720 (0x1A40)
m_flTimeLeftForActivity
:
float32
6724 (0x1A44)
m_nGrappleAttackRecord
:
AttackRecord_t
6728 (0x1A48)
m_pTree
:
C_DotaTree
*
6736 (0x1A50)
Also in
server.dll