Source 2 Viewer
  • CInstancedSceneEntity
  • CInstructorEventEntity
  • CItem
  • CItemAOERootVData
  • CItemAOESilenceAuraVData
  • CItemAOESilenceModifierVData
  • CItemCapacitor
  • CItemCapacitorVData
  • CItemCrate
  • CItemCrateSpawn
  • CItemExplosiveBarrel
  • CItemFlare
  • CItemGeneric
  • CItemGenericTriggerHelper
  • CItemHauntingScream
  • CItemHauntingScreamVData
  • CItemMetalSkinVData
  • CItemMysticReverb
  • CItemParachute
  • CItemPhantomStrike_VData
  • CItemPowerShardVData
  • CItemRefresherVData
  • CItemShrink_RayVData
  • CItemSilenceGlyph
  • CItemSilenceGlyphVData
  • CItemSingleTargetStunVData
  • CItemSmokeBombPreCastModifierVData
  • CItemSoda
  • CItemStimPakVData
  • CItemXP
  • CItemXP::AssignedEarner_t
  • CItem_ActiveReload_VData
  • CItem_FleetfootBoots
  • CItem_FleetfootBoots_VData
  • CItem_GreaterWitheringWhip
  • CItem_Infuser_VData
  • CItem_ResonantHealing
  • CItem_ResonantHealing_VData
  • CItem_RestorativeLocket
  • CItem_RestorativeLocket_VData
  • CItem_WarpStone_VData
  • CItem_WitheringWhip
  • CItem_WitheringWhip_VData
  • CKeepUpright
  • CLaneMarkerPath
  • CLightCapsuleEntity
  • CLightComponent
  • CLightDirectionalEntity
  • CLightEntity
  • CLightEnvironmentEntity
  • CLightOrthoEntity
  • CLightSpotEntity
  • CLogicAchievement
  • CLogicActiveAutosave
  • CLogicAuto
  • CLogicAutoCitadel
  • CLogicAutosave
  • CLogicBranch
  • CLogicBranchList
  • CLogicBranchList::LogicBranchListenerLastState_t
  • CLogicCase
  • CLogicCollisionPair
  • CLogicCompare
  • CLogicDistanceAutosave
  • CLogicDistanceCheck
  • CLogicGameEvent
  • CLogicGameEventListener
  • CLogicLineToEntity
  • CLogicMeasureMovement
  • CLogicNPCCounter
  • CLogicNPCCounterAABB
  • CLogicNPCCounterOBB
  • CLogicNavigation
  • CLogicPlayerProxy
  • CLogicProximity
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicScript
  • CLogicalEntity
  • CMapSharedEnvironment
Type / to search
  1. Deadlock
  2. server
  3. CitadelItemVData
  4. CItemPhantomStrike_VData

CItemPhantomStrike_VData

Inherits from (114 fields)
CitadelItemVDataCitadelAbilityVDataCEntitySubclassVDataBase
  • m_DebuffModifier: CEmbeddedSubclass< CCitadelModifier > = {}6328 (0x18B8)
    MPropertyStartGroup: "Modifiers"
  • m_PullDownModifier: CEmbeddedSubclass< CCitadelModifier > = {}6344 (0x18C8)
  • m_CasterModifier: CEmbeddedSubclass< CCitadelModifier > = {}6360 (0x18D8)
  • m_strExplodeSound: CSoundEventName6376 (0x18E8)
    MPropertyStartGroup: "Sounds"
  • m_CastParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6392 (0x18F8)
    MPropertyGroupName: "Visuals"
  • m_ImpactParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6616 (0x19D8)
  • m_BuffParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6840 (0x1AB8)
  • m_flTeleportDistance: float32 = 1207064 (0x1B98)
    MPropertyGroupName: "Gameplay"
  • m_flVelocityScale: float32 = 0.757068 (0x1B9C)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.