Source 2 Viewer
  • CCitadel_Modifier_WreckingBall_Debuff
  • CCitadel_Modifier_Yamato_InfinitySlash_BuffTimer
  • CCitadel_Modifier_ZiplineBoost
  • CCitadel_Modifier_ZiplineBoostVData
  • CCitadel_Modifier_ZiplineKnockdownImmune
  • CCitadel_Modifier_ZiplineKnockdownImmuneVData
  • CCitadel_Modifier_ZiplineSpeed
  • CCitadel_Modifier_ZiplineSpeedVData
  • CCitadel_Modifier_ZombieWallGroundAura
  • CCitadel_Modifier_ZombieWallGroundAuraVData
  • CCitadel_Modifire_Bookworm_DragonFire
  • CCitadel_Modifire_Priest_FlashBangBurn
  • CCitadel_Modifire_Priest_FlashBangBurnAura
  • CCitadel_Modifire_Priest_FlashBangBurnAuraVData
  • CCitadel_NPCAbility_Shield
  • CCitadel_NPCAbility_Shield_VData
  • CCitadel_NPCAbility_Vanguard_AOEBuff
  • CCitadel_NPCAbility_Vanguard_AOEBuff_VData
  • CCitadel_Nano_Predatory_Statue
  • CCitadel_NeutralCampVData
  • CCitadel_NewYears_Fireworks
  • CCitadel_Omnicharge_Pendant
  • CCitadel_PestilenceDroneDispenser
  • CCitadel_PickupItemSpawner
  • CCitadel_PickupItemSpawnerAPI
  • CCitadel_PickupItemSpawnerVData
  • CCitadel_PointTalker
  • CCitadel_PointTalker_Base
  • CCitadel_PointTalker_Idol
  • CCitadel_Projectile_Archer_ChargedShot
  • CCitadel_Projectile_BatSwarmExtraProjectile
  • CCitadel_Projectile_BatSwarmProjectile
  • CCitadel_Projectile_Bebop_Hook
  • CCitadel_Projectile_BloodBomb
  • CCitadel_Projectile_BookwormGun
  • CCitadel_Projectile_Cyclone
  • CCitadel_Projectile_DustStorm
  • CCitadel_Projectile_FeatherBoomerang
  • CCitadel_Projectile_FortunaWeapon
  • CCitadel_Projectile_Guided_Arrow
  • CCitadel_Projectile_HookBlade
  • CCitadel_Projectile_MagicBolt
  • CCitadel_Projectile_Petrify
  • CCitadel_Projectile_Pillar
  • CCitadel_Projectile_RocketLauncher_Rocket
  • CCitadel_Projectile_SettingSun
  • CCitadel_Projectile_SpiderProjectile
  • CCitadel_Projectile_Viscous_GooGrenade
  • CCitadel_Projectile_WebWall
  • CCitadel_Projectile_Wrecker_Teleport
  • CCitadel_Projectile_WreckingBall
  • CCitadel_Prop_MidBossIndicator
  • CCitadel_PunchablePowerup
  • CCitadel_PunchablePowerupVData
  • CCitadel_RestorativeGooCube
  • CCitadel_Shield
  • CCitadel_ShopProp
  • CCitadel_SmokeGrenade_Blocker
  • CCitadel_SpiderAnimating
  • CCitadel_SpiderAnimatingVData
  • CCitadel_TechUpgrade_CorpseExplosion
  • CCitadel_TechUpgrade_CorpseExplosionVData
  • CCitadel_TechUpgrade_Infuser
  • CCitadel_TechUpgrade_SuperAcolyteGloves
  • CCitadel_TechUpgrade_SuperAcolyteGlovesVData
  • CCitadel_Upgrade_AerialAssault
  • CCitadel_Upgrade_AerialAssualtVData
  • CCitadel_Upgrade_AmmoScavenger
  • CCitadel_Upgrade_AmmoScavenger_VData
  • CCitadel_Upgrade_MagicCarpet
  • CCitadel_Upgrade_MagicCarpetVData
  • CCitadel_Upgrade_OverdriveClip
  • CCitadel_Upgrade_OverdriveClip_VData
  • CCitadel_Upgrade_StabilizingTripod
  • CCitadel_Upgrade_StabilizingTripodVData
  • CCitadel_Upgrade_WeaponPowerForHealth
  • CCitadel_Upgrade_WeaponPowerForHealthVData
  • CCitadel_UtilityUpgrade_AOESmokeBomb
  • CCitadel_UtilityUpgrade_AOESmokeBombVData
  • CCitadel_UtilityUpgrade_DebuffImmunity
Type / to search
  1. Deadlock
  2. server
  3. CEntitySubclassVDataBase
  4. CCitadel_NeutralCampVData

CCitadel_NeutralCampVData

Inherits from (0 fields)
CEntitySubclassVDataBase
  • m_iInitialSpawnDelayInSeconds: int32 = 12040 (0x28)
    MPropertyStartGroup: "Gameplay"
  • m_iSpawnIntervalInSeconds: int32 = 12044 (0x2C)
  • m_iSpawnIntervalChange: int3248 (0x30)
  • m_iSpawnIntervalMin: int32 = 30052 (0x34)
  • m_eNeutralType: ENeutralTrooperType = "NEUTRAL_TROOPER_NORMAL"56 (0x38)
  • m_sIdleAmbient: CSoundEventName64 (0x40)
    MPropertyStartGroup: "Sounds"
  • m_sAlertAmbient: CSoundEventName80 (0x50)
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.