- Deadlock
- server
- CEntitySubclassVDataBase
- CCitadel_MultiCapturePointVData
- Inherits
- CEntitySubclassVDataBase
- Derived classes
- CCitadel_KothCashInVData
- Also in
- client
Fields
NameTypeOffset
MPropertyDescription: "Particle that's active in the pre-enabled window."
MPropertyStartGroup: "Visuals"
MPropertyDescription: "Particle that's fired when the point becomes active."
MPropertyDescription: "Particle that's active while the capture point is enabled."
MPropertyDescription: "Particle that's fired when the point is fully captured by a team."
MPropertyDescription: "Loop that plays while the capture point is active."
MPropertyStartGroup: "Sounds"
MPropertyDescription: "Loop that plays when the enemy team is actively capturing."
MPropertyDescription: "Loop that plays when the friendly team is actively capturing."
MPropertyDescription: "Loop that plays when both teams are actively capturing."
MPropertyDescription: "Plays when the pre-enable period starts."
MPropertyDescription: "Plays when the enable period starts."
MPropertyDescription: "Plays when the point is fully captured."
float32
MPropertyDescription: "When no playars are in the capture area, what fraction of progress is lost per second."
MPropertyStartGroup: "Capture Settings"
float32 = 99
MPropertyDescription: "Capture progress will hold at this percent when contested by multiple teams"
float32 = 0.5
MPropertyDescription: "How long someone can be outside the circle before they are considered absent"