Source 2 Viewer
  • CCitadel_Ability_Familiar_HealHostVData
  • CCitadel_Ability_Familiar_HelpingHands
  • CCitadel_Ability_Familiar_HelpingHandsVData
  • CCitadel_Ability_Familiar_PrimaryWeapon
  • CCitadel_Ability_Familiar_Spotlight
  • CCitadel_Ability_Familiar_SpotlightVData
  • CCitadel_Ability_Fathom_Breach
  • CCitadel_Ability_Fathom_Breach_VData
  • CCitadel_Ability_Fathom_ScaldingSpray
  • CCitadel_Ability_Fathom_ScaldingSpray_VData
  • CCitadel_Ability_Fealty
  • CCitadel_Ability_Fencer_PrimaryWeapon
  • CCitadel_Ability_Fencer_PrimaryWeapon_VData
  • CCitadel_Ability_Fencer_Riposte
  • CCitadel_Ability_Fencer_RiposteVData
  • CCitadel_Ability_Fencer_ThrowBlade
  • CCitadel_Ability_Fencer_ThrowBladeVData
  • CCitadel_Ability_FireBomb
  • CCitadel_Ability_FireBombVData
  • CCitadel_Ability_FissureWall
  • CCitadel_Ability_FissureWallVData
  • CCitadel_Ability_FlameDash
  • CCitadel_Ability_FlameDashVData
  • CCitadel_Ability_FlyingStrike
  • CCitadel_Ability_Fortuna_Ability01
  • CCitadel_Ability_Fortuna_Ability02
  • CCitadel_Ability_Fortuna_Ability03
  • CCitadel_Ability_Fortuna_Ability04
  • CCitadel_Ability_Fortuna_PrimaryWeapon
  • CCitadel_Ability_Fortuna_PrimaryWeaponVData
  • CCitadel_Ability_Frank_PainAura
  • CCitadel_Ability_Frank_PainAuraVData
  • CCitadel_Ability_Frank_PrimaryWeapon
  • CCitadel_Ability_Frank_PrimaryWeaponVData
  • CCitadel_Ability_Frank_Revive
  • CCitadel_Ability_Frank_ReviveVData
  • CCitadel_Ability_Frank_SelfZap
  • CCitadel_Ability_Frank_SelfZapVData
  • CCitadel_Ability_Frank_ShockTarget2
  • CCitadel_Ability_Frank_ShockTarget2VData
  • CCitadel_Ability_GangActivity
  • CCitadel_Ability_GangActivity_Cancel
  • CCitadel_Ability_GenericPerson_1
  • CCitadel_Ability_GenericPerson_2
  • CCitadel_Ability_GenericPerson_3
  • CCitadel_Ability_GenericPerson_4
  • CCitadel_Ability_Ghost_BloodShards
  • CCitadel_Ability_GoldenIdol
  • CCitadel_Ability_GoldenIdolVData
  • CCitadel_Ability_GooBowlingBall
  • CCitadel_Ability_GooGrenade
  • CCitadel_Ability_Graf_Ability01
  • CCitadel_Ability_Graf_Ability02
  • CCitadel_Ability_Graf_Ability03
  • CCitadel_Ability_Graf_Ability04
  • CCitadel_Ability_Gravity_Lasso
  • CCitadel_Ability_Gravity_Lasso_VData
  • CCitadel_Ability_GuidedArrow
  • CCitadel_Ability_Gunslinger_DemonCarbine
  • CCitadel_Ability_Gunslinger_DemonCarbineVData
  • CCitadel_Ability_Gunslinger_KnockbackBlast
  • CCitadel_Ability_Gunslinger_KnockbackBlastVData
  • CCitadel_Ability_Gunslinger_Salvo
  • CCitadel_Ability_Gunslinger_SalvoVData
  • CCitadel_Ability_Gunslinger_SpreadingFire
  • CCitadel_Ability_Gunslinger_SpreadingFireVData
  • CCitadel_Ability_HatTrick
  • CCitadel_Ability_Haze_StackingDamage
  • CCitadel_Ability_HealingSlash
  • CCitadel_Ability_HealthSwap
  • CCitadel_Ability_HealthSwapVData
  • CCitadel_Ability_HighAlert
  • CCitadel_Ability_HoldMelee
  • CCitadel_Ability_Hook
  • CCitadel_Ability_HornetLeap
  • CCitadel_Ability_HornetMark
  • CCitadel_Ability_HornetSting
  • CCitadel_Ability_Hornet_Chain
  • CCitadel_Ability_Hornet_Snipe
  • CCitadel_Ability_IceBeam
Type / to search
  1. Deadlock
  2. server
  3. CCitadelBaseAbility
  4. CCitadel_Ability_FissureWall

CCitadel_Ability_FissureWall

MNetworkVarNames
"VectorWS m_vecPosition""VectorWS m_vecTravellingPosition""VectorWS m_vecInitialPosition""GameTime_t m_CastTime""Vector m_vecDirection"
Inherits from (117 fields)
CCitadelBaseAbilityCBaseEntityCEntityInstance
  • m_vecPosition: VectorWS4512 (0x11A0)
    MNetworkEnable
  • m_vecTravellingPosition: VectorWS4524 (0x11AC)
    MNetworkEnable
  • m_vecInitialPosition: VectorWS4536 (0x11B8)
    MNetworkEnable
  • m_CastTime: GameTime_t4548 (0x11C4)
    MNetworkEnable
  • m_vecDirection: Vector4552 (0x11C8)
    MNetworkEnable
  • m_vecLeft: Vector4564 (0x11D4)
    MNetworkEnable
  • m_Length: float324576 (0x11E0)
    MNetworkEnable
  • m_bTraveling: bool4602 (0x11FA)
    MNetworkEnable
  • m_bPreview: bool4603 (0x11FB)
    MNetworkEnable
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.