Source 2 Viewer
  • CCitadel_Ability_Familiar_Ability01VData
  • CCitadel_Ability_Familiar_Ability02
  • CCitadel_Ability_Familiar_Ability02VData
  • CCitadel_Ability_Familiar_AltWeapon
  • CCitadel_Ability_Familiar_Attach
  • CCitadel_Ability_Familiar_AttachVData
  • CCitadel_Ability_Familiar_Attach_Trigger
  • CCitadel_Ability_Familiar_Attach_TriggerVData
  • CCitadel_Ability_Familiar_Clone
  • CCitadel_Ability_Familiar_CloneSingle
  • CCitadel_Ability_Familiar_CloneSingleVData
  • CCitadel_Ability_Familiar_CloneSingle_Trigger
  • CCitadel_Ability_Familiar_CloneVData
  • CCitadel_Ability_Familiar_Clone_End
  • CCitadel_Ability_Familiar_HealHost
  • CCitadel_Ability_Familiar_HealHostVData
  • CCitadel_Ability_Familiar_HelpingHands
  • CCitadel_Ability_Familiar_HelpingHandsVData
  • CCitadel_Ability_Familiar_PrimaryWeapon
  • CCitadel_Ability_Familiar_Spotlight
  • CCitadel_Ability_Familiar_SpotlightVData
  • CCitadel_Ability_Fathom_Breach
  • CCitadel_Ability_Fathom_Breach_VData
  • CCitadel_Ability_Fathom_ScaldingSpray
  • CCitadel_Ability_Fathom_ScaldingSpray_VData
  • CCitadel_Ability_Fealty
  • CCitadel_Ability_Fencer_PrimaryWeapon
  • CCitadel_Ability_Fencer_PrimaryWeapon_VData
  • CCitadel_Ability_Fencer_Riposte
  • CCitadel_Ability_Fencer_RiposteVData
  • CCitadel_Ability_Fencer_ThrowBlade
  • CCitadel_Ability_Fencer_ThrowBladeVData
  • CCitadel_Ability_FireBomb
  • CCitadel_Ability_FireBombVData
  • CCitadel_Ability_FissureWall
  • CCitadel_Ability_FissureWallVData
  • CCitadel_Ability_FlameDash
  • CCitadel_Ability_FlameDashVData
  • CCitadel_Ability_FlyingStrike
  • CCitadel_Ability_Fortuna_Ability01
  • CCitadel_Ability_Fortuna_Ability02
  • CCitadel_Ability_Fortuna_Ability03
  • CCitadel_Ability_Fortuna_Ability04
  • CCitadel_Ability_Fortuna_PrimaryWeapon
  • CCitadel_Ability_Fortuna_PrimaryWeaponVData
  • CCitadel_Ability_Frank_PainAura
  • CCitadel_Ability_Frank_PainAuraVData
  • CCitadel_Ability_Frank_PrimaryWeapon
  • CCitadel_Ability_Frank_PrimaryWeaponVData
  • CCitadel_Ability_Frank_Revive
  • CCitadel_Ability_Frank_ReviveVData
  • CCitadel_Ability_Frank_SelfZap
  • CCitadel_Ability_Frank_SelfZapVData
  • CCitadel_Ability_Frank_ShockTarget2
  • CCitadel_Ability_Frank_ShockTarget2VData
  • CCitadel_Ability_GangActivity
  • CCitadel_Ability_GangActivity_Cancel
  • CCitadel_Ability_GenericPerson_1
  • CCitadel_Ability_GenericPerson_2
  • CCitadel_Ability_GenericPerson_3
  • CCitadel_Ability_GenericPerson_4
  • CCitadel_Ability_Ghost_BloodShards
  • CCitadel_Ability_GoldenIdol
  • CCitadel_Ability_GoldenIdolVData
  • CCitadel_Ability_GooBowlingBall
  • CCitadel_Ability_GooGrenade
  • CCitadel_Ability_Graf_Ability01
  • CCitadel_Ability_Graf_Ability02
  • CCitadel_Ability_Graf_Ability03
  • CCitadel_Ability_Graf_Ability04
  • CCitadel_Ability_Gravity_Lasso
  • CCitadel_Ability_Gravity_Lasso_VData
  • CCitadel_Ability_GuidedArrow
  • CCitadel_Ability_Gunslinger_DemonCarbine
  • CCitadel_Ability_Gunslinger_DemonCarbineVData
  • CCitadel_Ability_Gunslinger_KnockbackBlast
  • CCitadel_Ability_Gunslinger_KnockbackBlastVData
  • CCitadel_Ability_Gunslinger_Salvo
  • CCitadel_Ability_Gunslinger_SalvoVData
  • CCitadel_Ability_Gunslinger_SpreadingFire
Type / to search
  1. Deadlock
  2. server
  3. CCitadelBaseAbility
  4. CCitadel_Ability_Familiar_Spotlight

CCitadel_Ability_Familiar_Spotlight

MNetworkVarNames
"EHANDLE m_hWasAttachedTo""VectorWS m_vAuraPosition"
Inherits from (117 fields)
CCitadelBaseAbilityCBaseEntityCEntityInstance
  • m_hAuraThinker: CHandle< CPointModifierThinker >3984 (0x0F90)
  • m_nEyeGlowFX: ParticleIndex_t3988 (0x0F94)
  • m_vLastValidAuraPosition: VectorWS3992 (0x0F98)
  • m_hWasAttachedTo: CHandle< CBaseEntity >4136 (0x1028)
    MNetworkEnable
  • m_vAuraPosition: VectorWS4140 (0x102C)
    MNetworkEnable
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.