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  • NmPoseBlendMode_t
  • NmRootMotionBlendMode_t
  • NmSyncTrackTimeRange_t
  • NmSyncTrackTime_t
  • NmTargetWarpAlgorithm_t
  • NmTargetWarpRule_t
  • NmTransitionRuleCondition_t
  • NmTransitionRule_t
  • CEmptyEntityInstance
  • CEntityAttributeTable
  • CEntityComponent
  • CEntityComponentHelper
  • CEntityIOOutput
  • CEntityIdentity
  • CEntityInstance
  • CNetworkVarChainer
  • CScriptComponent
  • CVariantDefaultAllocator
  • EntComponentInfo_t
  • EntInput_t
  • EntOutput_t
  • EntityDormancyType_t
  • EntityIOTargetType_t
  • GameTick_t
  • GameTime_t
  • CAnimScriptBase
  • BloomBlendMode_t
  • HorizJustification_e
  • LayoutPositionType_e
  • MaterialParamBuffer_t
  • MaterialParamFloat_t
  • MaterialParamInt_t
  • MaterialParamString_t
  • MaterialParamTexture_t
  • MaterialParamVector_t
  • MaterialParam_t
  • MaterialResourceData_t
  • PostProcessingBloomParameters_t
  • PostProcessingFogScatteringParameters_t
  • PostProcessingLocalContrastParameters_t
  • PostProcessingResource_t
  • PostProcessingTonemapParameters_t
  • PostProcessingVignetteParameters_t
  • VertJustification_e
  • ViewFadeMode_t
  • AABB_t
  • CFuseProgram
  • CFuseSymbolTable
  • ConstantInfo_t
  • FourQuaternions
  • FunctionInfo_t
  • FuseFunctionIndex_t
  • FuseVariableAccess_t
  • FuseVariableIndex_t
  • FuseVariableType_t
  • PackedAABB_t
  • VariableInfo_t
  • AnimComponentID
  • AnimNodeID
  • AnimNodeOutputID
  • AnimParamID
  • AnimScriptHandle
  • AnimStateID
  • AnimTagID
  • AttachmentHandle_t
  • CAimConstraint
  • CAnimAttachment
  • CAnimCycle
  • CAnimFoot
  • CAnimSkeleton
  • CAttachment
  • CBaseConstraint
  • CBoneConstraintBase
  • CBoneConstraintDotToMorph
  • CBoneConstraintPoseSpaceBone
Type / to search
  1. Deadlock
  2. entity2
  3. EntComponentInfo_t

EntComponentInfo_t

  • m_pName: char*0 (0x00)
  • m_pCPPClassname: char*8 (0x08)
  • m_pNetworkDataReferencedDescription: char*16 (0x10)
  • m_pNetworkDataReferencedPtrPropDescription: char*24 (0x18)
  • m_nRuntimeIndex: int3232 (0x20)
  • m_nFlags: uint3236 (0x24)
  • m_pBaseClassComponentHelper: CEntityComponentHelper*96 (0x60)
Referenced by (1)
CEntityComponentHelperm_pInfo
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.