Source 2 Viewer
  • NmFrameSnapEventMode_t
  • NmGraphEventTypeCondition_t
  • NmGraphValueType_t
  • NmIKBlendMode_t
  • NmPercent_t
  • NmPoseBlendMode_t
  • NmRootMotionBlendMode_t
  • NmSyncTrackTimeRange_t
  • NmSyncTrackTime_t
  • NmTargetWarpAlgorithm_t
  • NmTargetWarpRule_t
  • NmTransitionRuleCondition_t
  • NmTransitionRule_t
  • CEmptyEntityInstance
  • CEntityAttributeTable
  • CEntityComponent
  • CEntityComponentHelper
  • CEntityIOOutput
  • CEntityIdentity
  • CEntityInstance
  • CNetworkVarChainer
  • CScriptComponent
  • CVariantDefaultAllocator
  • EntComponentInfo_t
  • EntInput_t
  • EntOutput_t
  • EntityDormancyType_t
  • EntityIOTargetType_t
  • GameTick_t
  • GameTime_t
  • CAnimScriptBase
  • BloomBlendMode_t
  • HorizJustification_e
  • LayoutPositionType_e
  • MaterialParamBuffer_t
  • MaterialParamFloat_t
  • MaterialParamInt_t
  • MaterialParamString_t
  • MaterialParamTexture_t
  • MaterialParamVector_t
  • MaterialParam_t
  • MaterialResourceData_t
  • PostProcessingBloomParameters_t
  • PostProcessingFogScatteringParameters_t
  • PostProcessingLocalContrastParameters_t
  • PostProcessingResource_t
  • PostProcessingTonemapParameters_t
  • PostProcessingVignetteParameters_t
  • VertJustification_e
  • ViewFadeMode_t
  • AABB_t
  • CFuseProgram
  • CFuseSymbolTable
  • ConstantInfo_t
  • FourQuaternions
  • FunctionInfo_t
  • FuseFunctionIndex_t
  • FuseVariableAccess_t
  • FuseVariableIndex_t
  • FuseVariableType_t
  • PackedAABB_t
  • VariableInfo_t
  • AnimComponentID
  • AnimNodeID
  • AnimNodeOutputID
  • AnimParamID
  • AnimScriptHandle
  • AnimStateID
  • AnimTagID
  • AttachmentHandle_t
  • CAimConstraint
  • CAnimAttachment
  • CAnimCycle
  • CAnimFoot
  • CAnimSkeleton
Type / to search
  1. Deadlock
  2. entity2
  3. CEntityIdentity

CEntityIdentity

MNetworkVarNames: "int32 m_nameStringableIndex"
  • m_nameStringableIndex: int3220 (0x14)
    MNetworkChangeCallback: "entityIdentityNameChanged"
    MNetworkEnable
    MNotSaved
  • m_name: CUtlSymbolLarge24 (0x18)
  • m_designerName: CUtlSymbolLarge32 (0x20)
    MNotSaved
  • m_flags: uint3248 (0x30)
    MNotSaved
  • m_worldGroupId: WorldGroupId_t56 (0x38)
    MNotSaved
  • m_fDataObjectTypes: uint3260 (0x3C)
    MNotSaved
  • m_PathIndex: ChangeAccessorFieldPathIndex_t64 (0x40)
    MNotSaved
  • m_pAttributes: CEntityAttributeTable*72 (0x48)
    MSaveOpsForField: "GetAttributeDictSaveDataOps"
  • m_pPrev: CEntityIdentity*80 (0x50)
    MNotSaved
  • m_pNext: CEntityIdentity*88 (0x58)
    MNotSaved
  • m_pPrevByClass: CEntityIdentity*96 (0x60)
    MNotSaved
  • m_pNextByClass: CEntityIdentity*104 (0x68)
    MNotSaved
Referenced by (1)
CEntityInstancem_pEntity
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.