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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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CAnimScriptBase
materialsystem2
20
BloomBlendMode_t
HorizJustification_e
LayoutPositionType_e
MaterialParamBuffer_t
MaterialParamFloat_t
MaterialParamInt_t
MaterialParamString_t
MaterialParamTexture_t
MaterialParamVector_t
MaterialParam_t
MaterialResourceData_t
PostProcessingBloomParameters_t
PostProcessingFogScatteringParameters_t
PostProcessingLocalContrastParameters_t
PostProcessingLocalExposureParameters_t
PostProcessingResource_t
PostProcessingTonemapParameters_t
PostProcessingVignetteParameters_t
VertJustification_e
ViewFadeMode_t
mathlib_extended
18
AABBWS_t
AABB_t
CFuseProgram
CFuseSymbolTable
ConstantInfo_t
FourQuaternions
FunctionInfo_t
FuseFunctionIndex_t
FuseVariableAccess_t
FuseVariableIndex_t
FuseVariableType_t
NoiseOscillatorDef_t
NoiseStreamDef_t
NoiseStreamModifier_t
NoiseStreamTurbulence_t
NoiseStreamType_t
PackedAABB_t
VariableInfo_t
modellib
140
AnimComponentID
AnimNodeID
AnimNodeOutputID
AnimParamID
AnimScriptHandle
AnimStateID
AnimTagID
AttachmentHandle_t
CAimConstraint
CAnimAttachment
CAnimCycle
CAnimFoot
CAnimSkeleton
CAttachment
CBaseConstraint
CBoneConstraintBase
CBoneConstraintDotToMorph
CBoneConstraintPoseSpaceBone
CBoneConstraintPoseSpaceBone::Input_t
CBoneConstraintPoseSpaceMorph
CBoneConstraintPoseSpaceMorph::Input_t
CBoneConstraintRbf
CConstraintSlave
CConstraintTarget
CCycleBase
CDrawCullingData
CFlexController
CFlexDesc
CFlexOp
CFlexRule
CFootCycle
CFootCycleDefinition
CFootDefinition
CFootMotion
CFootStride
CFootTrajectories
CFootTrajectory
CHitBox
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Deadlock
materialsystem2
PostProcessingVignetteParameters_t
PostProcessingVignetteParameters_t
36 bytes (0x24), align 4
Source
Used by fields
PostProcessingResource_t
m_vignetteParams
CVignetteLayer
m_params
Also in
Counter-Strike 2
Dota 2
Half-Life: Alyx
differs
Fields
Name
Type
Offset
m_flVignetteStrength
float32
0
0x00
m_vCenter
Vector2D
4
0x04
m_flRadius
float32
= 0.5
12
0x0C
m_flRoundness
float32
= 1
16
0x10
m_flFeather
float32
= 0.5
20
0x14
m_vColorTint
Vector
= [1,1,1]
24
0x18