Source 2 Viewer
  • EStatsType
  • EStreetBrawlGameState
  • ESwingState_t
  • ETEProtobufIds
  • ETeamTrackedStatImpl
  • ETelepunchState_t
  • ETier3Phase_t
  • ETier3State_t
  • ETrackedProjectileTarget_t
  • ETrackedStatAggregate
  • EViscousBowlingBallState_t
  • EWallAttachState
  • EWallJumpFacing
  • EWeakPointBreakBehavior
  • EWraithCardType
  • EconEntityParticleDisableMode_t
  • EngineCountdownTimer
  • EngineLoopState_t
  • EntityAttachmentType_t
  • EntityDisolveType_t
  • EntityDistanceMode_t
  • EntityEffects_t
  • EntityPlatformTypes_t
  • EntityRenderAttribute_t
  • EntitySubclassScope_t
  • EventAdvanceTick_t
  • EventAppShutdown_t
  • EventClientAdvanceNonRenderedFrame_t
  • EventClientAdvanceTick_t
  • EventClientFrameSimulate_t
  • EventClientOutput_t
  • EventClientPauseSimulate_t
  • EventClientPollInput_t
  • EventClientPollNetworking_t
  • EventClientPostAdvanceTick_t
  • EventClientPostOutput_t
  • EventClientPostSimulate_t
  • EventClientPreOutputParallelWithServer_t
  • EventClientPreOutput_t
  • EventClientPreSimulate_t
  • EventClientProcessGameInput_t
  • EventClientProcessInput_t
  • EventClientProcessNetworking_t
  • EventClientSceneSystemThreadStateChange_t
  • EventClientSimulate_t
  • EventFrameBoundary_t
  • EventModInitialized_t
  • EventPostAdvanceTick_t
  • EventPostDataUpdate_t
  • EventPreDataUpdate_t
  • EventProfileStorageAvailable_t
  • EventServerAdvanceTick_t
  • EventServerBeginAsyncPostTickWork_t
  • EventServerBeginSimulate_t
  • EventServerEndAsyncPostTickWork_t
  • EventServerEndSimulate_t
  • EventServerPollNetworking_t
  • EventServerPostAdvanceTick_t
  • EventServerPostSimulate_t
  • EventServerProcessNetworking_t
  • EventSetTime_t
  • EventSimpleLoopFrameUpdate_t
  • EventSimulate_t
  • EventSplitScreenStateChanged_t
  • ExternalAnimGraphHandle_t
  • ExternalAnimGraphInactiveBehavior_t
  • ExternalAnimGraph_t
  • FilterDamageType
  • FilterHealth
  • FireUserEntityIO_t
  • FixAngleSet_t
  • Flags_t
  • FootstepSound_t
  • ForcedCrouchState_t
  • FullSellPriceAbilityUpgrades_t
  • GCConnectionStatus
  • GCProtoBufMsgSrc
  • GLOBALESTATE
  • GameAnimEventIndex_t
  • GameModeStreetBrawl_t
Type / to search
  1. Deadlock
  2. client
  3. EntityDisolveType_t

EntityDisolveType_t

uint32_t
  • ENTITY_DISSOLVE_INVALID = -10xFFFFFFFF
  • ENTITY_DISSOLVE_NORMAL = 00x00
  • ENTITY_DISSOLVE_ELECTRICAL = 10x01
  • ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 20x02
  • ENTITY_DISSOLVE_CORE = 30x03
Referenced by (2)
C_EntityDissolvem_nDissolveTypeCEntityDissolvem_nDissolveType
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.