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CitadelGenericData_t
CitadelHeroData_t
CitadelHeroSpawnData_t
CitadelItemVData
CitadelLobbyPlayerSlot_t
CitadelMidiNotePitch_t
CitadelModelDamageNumberSettings_t
CitadelModelParticleSettings_t
CitadelModelSceneData_t
CitadelModelScenes_t
CitadelMusicChord_t
CitadelMusicCueData_t
CitadelMusicCueOverrides_t
CitadelMusicCues_t
CitadelMusicData_t
CitadelMusicSyncMode_t
CitadelMuzzleSettings_t
CitadelMuzzle_t
CitadelPingEvent_t
CitadelPingWheelConcept_t
CitadelPingWheelMessagesVDATA_t
CitadelPortraitEnvironmentType_t
CitadelSceneSettings_t
CitadelSpreadPerShotNormalization_t
CitadelStatsDisplay_t
CitadelStatsSpiritDisplay_t
CitadelStatsVitalityDisplay_t
CitadelStatsWeaponDisplay_t
CitadelStolenAbilitySlot_t
CitadelTaggedSoundSettings_t
CitadelTeamRelativeParticleSettings_t
CitadelUnitStatusSettings_t
CitadelUserMessageIds
CitadelVotingPosterHeroData_t
CitadelWeaponID_t
CitadelWeaponRecoilData_t
Class_T
ClawSwipeInfo_t
CodeGenAABB_t
ConditionId_t
ConsumedComponentState_t
CountdownTimer
CrosshairSpreadIndicatingElement
CurrencySound_t
CustomCrosshairSettings_t
DIALOG_TYPE
DOFDesc_t
DamageFlashSettings_t
DamageIndicatorSounds_t
DamageReceivedSounds_t
DamageTypes_t
DebugDrawBoneTransforms_t
DebugOverlayBits_t
DebugSnapshotBaseStructuredData_t
DecalFlags_t
DecalGroupOption_t
DecalRtEncoding_t
DeploymentInfo_t
DestructibleHitGroupToDestroy_t
DestructiblePartDestructionDeathBehavior_t
DestructiblePartDestructionRequest_t
Disposition_t
DoorState_t
DynamicAbilityValues_t
EAbilityActivation_t
EAbilityBehavior_t
EAbilityBucketType
EAbilityInterruptType
EAbilityMoveExecuteType_t
EAbilityRequirements_t
EAbilityResourceType
EAbilitySlots_t
EAbilitySpectatePriority
EAbilityTargetingLocation_t
EAbilityTargetingShape_t
EAbilityType_t
EAbilityUpgradeTier
EAbilityUpgradeType
EAccoladeThresholdType
EAltCastMode
Type
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CitadelPingWheelConcept_t
CitadelPingWheelConcept_t
uint32_t
CITADEL_PING_CONCEPT_NONE
=
-1
0xFFFFFFFF
CITADEL_PING_LETS_GO_THIS_WAY
=
0
0x00
CITADEL_PING_TEAMMATE
=
1
0x01
CITADEL_PING_ENEMY_PLAYER
=
2
0x02
CITADEL_PING_CAREFUL
=
3
0x03
CITADEL_PING_MISSING
=
4
0x04
CITADEL_PING_HELP
=
5
0x05
CITADEL_PING_GOOD_JOB
=
6
0x06
CITADEL_PING_THANK_YOU
=
7
0x07
CITADEL_PING_GET_BACK
=
8
0x08
CITADEL_PING_STUN
=
9
0x09
CITADEL_PING_ATTACK_ENEMY
=
10
0x0A
CITADEL_PING_RETREAT
=
11
0x0B
CITADEL_PING_HEADING_TO_LANE
=
12
0x0C
CITADEL_PING_PUSH_LANE
=
13
0x0D
CITADEL_PING_DEFEND_LANE
=
14
0x0E
CITADEL_PING_IM_BACK
=
15
0x0F
CITADEL_PING_GOING_IN
=
16
0x10
CITADEL_PING_STAY_TOGETHER
=
17
0x11
CITADEL_PING_WAIT
=
18
0x12
CITADEL_PING_PREGAME
=
19
0x13
CITADEL_PING_IDOL
=
20
0x14
CITADEL_PING_HEADED_TO_BASE
=
21
0x15
CITADEL_PING_MID
=
22
0x16
CITADEL_PING_ABILITY
=
23
0x17
CITADEL_PING_NEED_HEAL
=
24
0x18
CITADEL_PING_HAVE_HEAL
=
25
0x19
CITADEL_PING_NEED_PLAN
=
26
0x1A
CITADEL_PING_HELP_WITH_IDOL
=
27
0x1B
CITADEL_PING_YOURE_WELCOME
=
28
0x1C
CITADEL_PING_SORRY
=
29
0x1D
CITADEL_PING_PURCHASED_MOD
=
30
0x1E
CITADEL_PING_GOING_TO_SHOP
=
31
0x1F
CITADEL_PING_REQUEST_FOLLOW
=
32
0x20
CITADEL_PING_GOING_TO_GANK
=
33
0x21
CITADEL_PING_REJUV_DROP
=
34
0x22
CITADEL_PING_NEED_COVER
=
35
0x23
CITADEL_PING_NEVERMIND
=
36
0x24
CITADEL_PING_NO_TEAMFIGHT
=
37
0x25
CITADEL_PING_PRESS_ADVANTAGE
=
38
0x26
CITADEL_PING_LETS_HIDE
=
39
0x27
CITADEL_PING_DANGER_AREA
=
40
0x28
CITADEL_PING_CLEAR_TROOPERS
=
41
0x29
CITADEL_PING_MEET_HERE
=
42
0x2A
CITADEL_PING_FLANK
=
43
0x2B
CITADEL_PING_LEAVE_AREA
=
44
0x2C
CITADEL_PING_YES
=
45
0x2D
CITADEL_PING_NO
=
46
0x2E
CITADEL_PING_ON_MY_WAY
=
47
0x2F
CITADEL_PING_THANKS_ALLCHAT
=
48
0x30
CITADEL_PING_GOODJOB_ALLCHAT
=
49
0x31
CITADEL_PING_GOOD_GAME_ALLCHAT
=
50
0x32
CITADEL_PING_WELL_PLAYED_ALLCHAT
=
51
0x33
CITADEL_PING_CONCEPT_COUNT
=
52
0x34
MPropertySuppressEnumerator
Referenced by (2)
PingWheelMessage_t
m_ePingConcept
PingWheelMessage_t
m_vecRespondsToConcepts