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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas10,187ConVars & Commands6,276
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  • CCitadel_Modifier_Inhibitor_Proc
  • CCitadel_Modifier_Inhibitor_ProcVData
  • CCitadel_Modifier_IntensifyingClip
  • CCitadel_Modifier_Intimidated
  • CCitadel_Modifier_Intimidated_Debuff
  • CCitadel_Modifier_Intrinsic_Base
  • CCitadel_Modifier_Intrinsic_BaseVData
  • CCitadel_Modifier_Invis
  • CCitadel_Modifier_InvisFading
  • CCitadel_Modifier_InvisVData
  • CCitadel_Modifier_ItemPickupAura
  • CCitadel_Modifier_ItemPickupAuraTarget
  • CCitadel_Modifier_ItemPickupAuraVData
  • CCitadel_Modifier_ItemPickupTimer
  • CCitadel_Modifier_ItemPunchable_Gold
  • CCitadel_Modifier_ItemPunchable_GoldVData
  • CCitadel_Modifier_ItemPunchable_Rejuv
  • CCitadel_Modifier_ItemPunchable_RejuvVData
  • CCitadel_Modifier_ItemWalkBack
  • CCitadel_Modifier_ItemWalkBackVData
  • CCitadel_Modifier_Item_AOESilence
  • CCitadel_Modifier_Item_AOESilence_Target
  • CCitadel_Modifier_Item_Bleeding_Bullets_Active
  • CCitadel_Modifier_Item_Bleeding_Bullets_ActiveVData
  • CCitadel_Modifier_Item_Bleeding_Bullets_DamageOverTime
  • CCitadel_Modifier_Item_HealthNova
  • CCitadel_Modifier_Item_SmokeBomb_PreCast
  • CCitadel_Modifier_Kelvin_Frozen
  • CCitadel_Modifier_Killing_Blow_Glow
  • CCitadel_Modifier_Killing_Blow_GlowVData
  • CCitadel_Modifier_Knockback
  • CCitadel_Modifier_KnockbackAura
  • CCitadel_Modifier_Knockdown
  • CCitadel_Modifier_KothComebackBonuses
  • CCitadel_Modifier_KothComebackBonusesVData
  • CCitadel_Modifier_KothTrooperBuff
  • CCitadel_Modifier_KothTrooperBuffVData
  • CCitadel_Modifier_LashGrappleEnemy_Debuff
  • CCitadel_Modifier_LashGrappleTarget
  • CCitadel_Modifier_Lash_Flog_Debuff
  • CCitadel_Modifier_LearningHeroAbility
  • CCitadel_Modifier_LifeDrain
  • CCitadel_Modifier_LifeDrainVData
  • CCitadel_Modifier_LifestrikeGauntlets
  • CCitadel_Modifier_LifestrikeGauntlets_VData
  • CCitadel_Modifier_LightningBall
  • CCitadel_Modifier_LightningBallVData
  • CCitadel_Modifier_LightningBullet
  • CCitadel_Modifier_LightningStrikeArea
  • CCitadel_Modifier_LightningStrikeAreaVData
  • CCitadel_Modifier_LingeringAssist
  • CCitadel_Modifier_Link
  • CCitadel_Modifier_LinkVData
  • CCitadel_Modifier_LockDown_Debuff
  • CCitadel_Modifier_Lockdown_BulletResist
  • CCitadel_Modifier_LongRangeSlowingTech_Proc
  • CCitadel_Modifier_LongRangeSlowingTech_ProcVData
  • CCitadel_Modifier_Low_Health_Glow
  • CCitadel_Modifier_Low_Health_GlowVData
  • CCitadel_Modifier_LuggageDrag
  • CCitadel_Modifier_LuggageDragVData
  • CCitadel_Modifier_LuminousStrikeBuff
  • CCitadel_Modifier_LuminousStrikeBuffVData
  • CCitadel_Modifier_LurkersAmbush_Invis
  • CCitadel_Modifier_LurkersAmbush_InvisVData
  • CCitadel_Modifier_MageWalk
  • CCitadel_Modifier_MageWalkVData
  • CCitadel_Modifier_MagicBeam
  • CCitadel_Modifier_MagicBeamVData
  • CCitadel_Modifier_MagicCarpet_Summon
  • CCitadel_Modifier_MagicCarpet_SummonVData
  • CCitadel_Modifier_MagicClarityWatcher
  • CCitadel_Modifier_MagicClarityWatcherVData
  • CCitadel_Modifier_MagicShield_SpiritBuff
  • CCitadel_Modifier_MagicShock_ProcVData
  • CCitadel_Modifier_MagicShock_Proc_ImmuneWatcher
  • CCitadel_Modifier_MagicStormWatcher
  • CCitadel_Modifier_MagicStormWatcherVData
  • CCitadel_Modifier_Magic_Clarity_Buff
  • CCitadel_Modifier_Magic_Clarity_BuffVData
Type / to search schemas
  1. Deadlock
  2. client
  3. CCitadelModifierVData
  4. CCitadel_Modifier_ItemWalkBackVData

CCitadel_Modifier_ItemWalkBackVData

2896 bytes (0x0B50), align 8Source
Inherits
CCitadelModifierVDataCModifierVDataCEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server

Fields

NameTypeOffset
m_IdleParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
19360x0790
MPropertyStartGroup: "Visuals"
m_RunningParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
21600x0870
m_BiasEffectPositive
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
23840x0950
m_BiasEffectNegative
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
26080x0A30
m_WalkingLoopSound
CSoundEventName
28320x0B10
MPropertyStartGroup: "Sounds"
m_IdlingLoopSound
CSoundEventName
28480x0B20
m_flStopDistance
float32 = 600
28640x0B30
MPropertyStartGroup: "Gameplay"
m_flMoveSpeed
float32 = 250
28680x0B34
m_flVerticalOffset
float32 = 16
28720x0B38
m_flTolerance
float32 = 20
28760x0B3C
m_flRepathTime
float32 = 5
28800x0B40
m_flWaitTimeLimit
float32 = 20
28840x0B44
m_flWaitTimeLimitOverheld
float32
28880x0B48
m_flCheckPlayerRate
float32 = 0.5
28920x0B4C
Offsets are from Windows. Source revision 11100849 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.