Source 2 Viewer
  • CCitadel_Modifier_Inhibitor_Proc
  • CCitadel_Modifier_Inhibitor_ProcVData
  • CCitadel_Modifier_IntensifyingClip
  • CCitadel_Modifier_Intimidated
  • CCitadel_Modifier_Intimidated_Debuff
  • CCitadel_Modifier_Intrinsic_Base
  • CCitadel_Modifier_Intrinsic_BaseVData
  • CCitadel_Modifier_Invis
  • CCitadel_Modifier_InvisFading
  • CCitadel_Modifier_InvisVData
  • CCitadel_Modifier_ItemPickupAura
  • CCitadel_Modifier_ItemPickupAuraTarget
  • CCitadel_Modifier_ItemPickupAuraVData
  • CCitadel_Modifier_ItemPickupTimer
  • CCitadel_Modifier_ItemPunchable_Gold
  • CCitadel_Modifier_ItemPunchable_GoldVData
  • CCitadel_Modifier_ItemPunchable_Rejuv
  • CCitadel_Modifier_ItemPunchable_RejuvVData
  • CCitadel_Modifier_ItemWalkBack
  • CCitadel_Modifier_ItemWalkBackVData
  • CCitadel_Modifier_Item_AOESilence
  • CCitadel_Modifier_Item_AOESilence_Target
  • CCitadel_Modifier_Item_Bleeding_Bullets_Active
  • CCitadel_Modifier_Item_Bleeding_Bullets_ActiveVData
  • CCitadel_Modifier_Item_Bleeding_Bullets_DamageOverTime
  • CCitadel_Modifier_Item_HealthNova
  • CCitadel_Modifier_Item_SmokeBomb_PreCast
  • CCitadel_Modifier_Kelvin_Frozen
  • CCitadel_Modifier_Killing_Blow_Glow
  • CCitadel_Modifier_Killing_Blow_GlowVData
  • CCitadel_Modifier_Knockback
  • CCitadel_Modifier_KnockbackAura
  • CCitadel_Modifier_Knockdown
  • CCitadel_Modifier_LashGrappleEnemy_Debuff
  • CCitadel_Modifier_LashGrappleTarget
  • CCitadel_Modifier_Lash_Flog_Debuff
  • CCitadel_Modifier_LearningHeroAbility
  • CCitadel_Modifier_LifeDrain
  • CCitadel_Modifier_LifeDrainVData
  • CCitadel_Modifier_LifeSteal
  • CCitadel_Modifier_LifeSteal_Watcher
  • CCitadel_Modifier_LifestrikeGauntlets
  • CCitadel_Modifier_LifestrikeGauntlets_VData
  • CCitadel_Modifier_LightningBall
  • CCitadel_Modifier_LightningBallVData
  • CCitadel_Modifier_LightningBullet
  • CCitadel_Modifier_LightningStrikeArea
  • CCitadel_Modifier_LightningStrikeAreaVData
  • CCitadel_Modifier_LingeringAssist
  • CCitadel_Modifier_Link
  • CCitadel_Modifier_LinkVData
  • CCitadel_Modifier_LockDown_Debuff
  • CCitadel_Modifier_Lockdown_BulletResist
  • CCitadel_Modifier_LongRangeSlowingTech_Proc
  • CCitadel_Modifier_LongRangeSlowingTech_ProcVData
  • CCitadel_Modifier_Low_Health_Glow
  • CCitadel_Modifier_Low_Health_GlowVData
  • CCitadel_Modifier_LuggageDrag
  • CCitadel_Modifier_LuggageDragVData
  • CCitadel_Modifier_LuminousStrikeBuff
  • CCitadel_Modifier_LuminousStrikeBuffVData
  • CCitadel_Modifier_LurkersAmbush_Invis
  • CCitadel_Modifier_LurkersAmbush_InvisVData
  • CCitadel_Modifier_MageWalk
  • CCitadel_Modifier_MageWalkVData
  • CCitadel_Modifier_MagicBeam
  • CCitadel_Modifier_MagicBeamVData
  • CCitadel_Modifier_MagicCarpet_Summon
  • CCitadel_Modifier_MagicCarpet_SummonVData
  • CCitadel_Modifier_MagicClarityWatcher
  • CCitadel_Modifier_MagicClarityWatcherVData
  • CCitadel_Modifier_MagicShield_SpiritBuff
  • CCitadel_Modifier_MagicShock_Proc
  • CCitadel_Modifier_MagicShock_ProcVData
  • CCitadel_Modifier_MagicShock_Proc_ImmuneWatcher
  • CCitadel_Modifier_MagicStormWatcher
  • CCitadel_Modifier_MagicStormWatcherVData
  • CCitadel_Modifier_Magic_Clarity_Buff
  • CCitadel_Modifier_Magic_Clarity_BuffVData
  • CCitadel_Modifier_Magician_AnimalHex_HexArea
Type / to search
  1. Deadlock
  2. server
  3. CCitadelModifierVData
  4. CCitadel_Modifier_ItemWalkBackVData

CCitadel_Modifier_ItemWalkBackVData

Inherits from (61 fields)
CCitadelModifierVDataCModifierVDataCEntitySubclassVDataBase
  • m_IdleParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >1872 (0x0750)
    MPropertyStartGroup: "Visuals"
  • m_RunningParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >2096 (0x0830)
  • m_BiasEffectPositive: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >2320 (0x0910)
  • m_BiasEffectNegative: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >2544 (0x09F0)
  • m_flStopDistance: float32 = 6002768 (0x0AD0)
    MPropertyStartGroup: "Gameplay"
  • m_flMaxSpeedDistance: float32 = 16002772 (0x0AD4)
  • m_flSlowSpeed: float32 = 402776 (0x0AD8)
  • m_flFastSpeed: float32 = 2502780 (0x0ADC)
  • m_flVerticalOffset: float32 = 162784 (0x0AE0)
  • m_flTolerance: float32 = 202788 (0x0AE4)
  • m_flRepathTime: float32 = 52792 (0x0AE8)
  • m_flAutoRunTime: float32 = 752796 (0x0AEC)
  • m_flTimeToStartAutoRun: float32 = 52800 (0x0AF0)
  • m_flWaitTimeDistance: float32 = 10002804 (0x0AF4)
  • m_flWaitTimeLimit: float32 = 202808 (0x0AF8)
  • m_flCheckPlayerRate: float32 = 0.52812 (0x0AFC)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.