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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
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  • CCitadel_Modifier_ChargedBombVData
  • CCitadel_Modifier_ChargedTackleActive
  • CCitadel_Modifier_ChargedTacklePrepare
  • CCitadel_Modifier_Charmed
  • CCitadel_Modifier_CharmedVData
  • CCitadel_Modifier_CharmedWraps
  • CCitadel_Modifier_CharmedWraps_VData
  • CCitadel_Modifier_CheaterCurse
  • CCitadel_Modifier_CheaterCurseVData
  • CCitadel_Modifier_CheckNearbyPlayerParry
  • CCitadel_Modifier_CheckNearbyPlayerParryVData
  • CCitadel_Modifier_ChessMaster_GroundTile
  • CCitadel_Modifier_ChessMaster_GroundTileVData
  • CCitadel_Modifier_ChessMaster_Piece_Expire
  • CCitadel_Modifier_ChessMaster_Piece_ExpireVData
  • CCitadel_Modifier_ChessMaster_RookAura
  • CCitadel_Modifier_ChessMaster_RookAuraVData
  • CCitadel_Modifier_Chessmaster_BuffAlly_Buff
  • CCitadel_Modifier_Chessmaster_DamageAura
  • CCitadel_Modifier_Chessmaster_DamageAuraVData
  • CCitadel_Modifier_Chessmaster_MovingPieceDamage
  • CCitadel_Modifier_Chessmaster_MovingPieceDamageVData
  • CCitadel_Modifier_Chessmaster_NearbyCaster
  • CCitadel_Modifier_Chessmaster_NearbyCasterVData
  • CCitadel_Modifier_Chessmaster_QueenHoldInPlace
  • CCitadel_Modifier_Chessmaster_QueenHoldInPlaceVData
  • CCitadel_Modifier_Chessmaster_StackingSpiritResistReduction
  • CCitadel_Modifier_ChronoSwap_BubbleMove
  • CCitadel_Modifier_ChronoSwap_BubbleMoveVData
  • CCitadel_Modifier_Chrono_KineticCarbine
  • CCitadel_Modifier_Chrono_KineticCarbineVData
  • CCitadel_Modifier_Chrono_KineticCarbine_Slow
  • CCitadel_Modifier_Chrono_PulseGrenade_Debuff
  • CCitadel_Modifier_Chrono_PulseGrenade_PulseArea
  • CCitadel_Modifier_Chrono_TimeWall_Effect
  • CCitadel_Modifier_Chrono_TimeWall_EffectVData
  • CCitadel_Modifier_CinematicIntro_Player
  • CCitadel_Modifier_CinematicIntro_Player_VData
  • CCitadel_Modifier_CinematicIntro_Shrine
  • CCitadel_Modifier_ClimbRopeSlow
  • CCitadel_Modifier_ClimbRopeSlowVData
  • CCitadel_Modifier_CloakOfOpportunityWatcher
  • CCitadel_Modifier_CloakOfOpportunityWatcherVData
  • CCitadel_Modifier_ClusterGrenade_Debuff
  • CCitadel_Modifier_ColdFrontAOE
  • CCitadel_Modifier_ColdFrontAOE_VData
  • CCitadel_Modifier_ColossusActive
  • CCitadel_Modifier_ColossusActive_VData
  • CCitadel_Modifier_CombatStatus
  • CCitadel_Modifier_CombatStatusVData
Type / to search schemas
  1. Deadlock
  2. client
  3. CCitadelModifierAuraVData
  4. CCitadel_Modifier_Chessmaster_DamageAuraVData

CCitadel_Modifier_Chessmaster_DamageAuraVData

2992 bytes (0x0BB0), align 8Source
Inherits
CCitadelModifierAuraVDataCModifierVData_BaseAuraCCitadelModifierVDataCModifierVDataCEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server

Fields

NameTypeOffset
m_bShouldDamageOnAura
bool
20240x07E8
MPropertyStartGroup: "Gameplay"
m_bShouldPulseOnAuraCreation
bool
20250x07E9
m_bShouldPulseOnlyOffCooldown
bool
20260x07EA
m_flPulseDelay
float32 = 0.2
20280x07EC
m_TargetModifier
CEmbeddedSubclass<CCitadelModifier>
20320x07F0
MPropertyStartGroup: "Modifiers"
m_AuraParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
20480x0800
MPropertyStartGroup: "Visuals"
m_LaserParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
22720x08E0
m_PulseParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
24960x09C0
m_DamageParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
27200x0AA0
m_strBeamLoopStartSound
CSoundEventName
29440x0B80
MPropertyStartGroup: "Sounds"
m_strBeamLoopSound
CSoundEventName
29600x0B90
m_strBeamHitSound
CSoundEventName
29760x0BA0
Offsets are from Windows. Source revision 11162696 built on Oct 22 2026. Machine-readable data for scripts and AI agents: llms.txt.