- Deadlock
- client
- CCitadelModifierVData
- CCitadel_Modifier_Baba_HexVData
- Also in
- server
Fields
NameTypeOffset
MPropertyDescription: "Plays on the victim for as long as the hex is in effect. Use this rather than the modifier's own particle effect, which would start before the hex lands"
MPropertyDescription: "Started on the victim when the hex lands, and stopped when it ends. Use this rather than Sequence Created, which would start before the hex lands"
MPropertyStartGroup: "Camera"