- Counter-Strike 2
- particles
- CParticleFunctionOperator
- C_OP_DragRelativeToPlane
Fields
NameTypeOffset
CParticleCollectionFloatInput = {"m_flLiteralValue":1}
MPropertyFriendlyName: "falloff"
CParticleCollectionVecInput = {"m_vLiteralValue":[0,0,1]}
MPropertyFriendlyName: "plane normal"