Source 2 Viewer v9.0
Dynamic shadows and light probes in maps, model hitboxes, transparent screenshots from the model viewer, and better rendering of clip brushes.
Highlights
Added support for dynamic shadows and light probes
Improved rendering of clip brushes and physics groups

Added support for exporting and rendering hitboxes
As you can also notice, we also have a better lighting setup and background (dark/light) in the model viewer. You can move light by holding Ctrl and left mouse button.

Capture transparent screenshots from model viewer
When you press Ctrl+C, it will copy a transparent PNG to the clipboard.

GUI
- Added support for rendering model hitboxes
- Added support for picking objects in the 3d skybox
- Added support for
idleanimin animated entities - Added support for SteamVR workshop addon dependencies
- Added support for light probes in map viewer
- Added dynamic shadows
- Added fancier background for model/single-node viewer
- Allows switching to light background
- Removed setting to change background color
- Added a few new asset type icons
- Model viewer now has a static light angle which can be moved with mouse while holding Ctrl and left mouse button
- Opening entity info dialog no longer blocks the main window, switches to other entities upon click
- Improved rendering of physics groups (clips)
- Fixed multiple cameras in map viewer when they have same name
- Fixed VBIB hash collisions
- Fixed drawing occluder meshes in map viewer
- Fixed double click opening files in inner map vpks
- Fixed rendering mod2x overlays
- Fixed not drawing tools materials in material viewer
CLI
- Fixed "Enumeration already finished"
Library
Serialization.NTROhas been removed, instead all NTRO files are upconverted to KV3- Added vcdlist reading and decompilation (
ChoreoExtract) - Added
IFileLoader.LoadFileCompiled - Added more data to vmdl exports
- Fixed a few issues with exporting maps from older games
- Fixed shader files incorrectly disposing stream in some cases
- Fixed broken animations when exporting vmdl
- Fixed Angle Shear Vector for light_barn entity in vmap