Table of Contents

Class SceneCubemapFog

Namespace
ValveResourceFormat.Renderer
Assembly
Renderer.dll

Scene node representing cubemap-based volumetric fog.

public class SceneCubemapFog : SceneNode

Inheritance

Inherited Members

Constructors

SceneCubemapFog(Scene)

Scene node representing cubemap-based volumetric fog.

public SceneCubemapFog(Scene scene)

Parameters

scene Scene

Properties

CubemapFogTexture

public RenderTexture? CubemapFogTexture { get; set; }

Property Value

RenderTexture?

EndDist

public float EndDist { get; set; }

Property Value

float

ExposureBias

public float ExposureBias { get; set; }

Property Value

float

FalloffExponent

public float FalloffExponent { get; set; }

Property Value

float

HeightEnd

public float HeightEnd { get; set; }

Property Value

float

HeightExponent

public float HeightExponent { get; set; }

Property Value

float

HeightStart

public float HeightStart { get; set; }

Property Value

float

LodBias

public float LodBias { get; set; }

Property Value

float

Opacity

public float Opacity { get; set; }

Property Value

float

StartDist

public float StartDist { get; set; }

Property Value

float

UseHeightFog

public bool UseHeightFog { get; set; }

Property Value

bool

Methods

CullingParams_Opacity()

public Vector4 CullingParams_Opacity()

Returns

Vector4

Height_OffsetScaleExponentLog2Mip()

public Vector4 Height_OffsetScaleExponentLog2Mip()

Returns

Vector4

OffsetScaleBiasExponent()

public Vector4 OffsetScaleBiasExponent()

Returns

Vector4