Class SceneCubemapFog
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Scene node representing cubemap-based volumetric fog.
public class SceneCubemapFog : SceneNodeInheritance
Inherited Members
Constructors
SceneCubemapFog(Scene)
Scene node representing cubemap-based volumetric fog.
public SceneCubemapFog(Scene scene)Parameters
sceneScene
Properties
CubemapFogTexture
public RenderTexture? CubemapFogTexture { get; set; }Property Value
EndDist
public float EndDist { get; set; }Property Value
ExposureBias
public float ExposureBias { get; set; }Property Value
FalloffExponent
public float FalloffExponent { get; set; }Property Value
HeightEnd
public float HeightEnd { get; set; }Property Value
HeightExponent
public float HeightExponent { get; set; }Property Value
HeightStart
public float HeightStart { get; set; }Property Value
LodBias
public float LodBias { get; set; }Property Value
Opacity
public float Opacity { get; set; }Property Value
StartDist
public float StartDist { get; set; }Property Value
UseHeightFog
public bool UseHeightFog { get; set; }Property Value
Methods
CullingParams_Opacity()
public Vector4 CullingParams_Opacity()Returns
Height_OffsetScaleExponentLog2Mip()
public Vector4 Height_OffsetScaleExponentLog2Mip()Returns
OffsetScaleBiasExponent()
public Vector4 OffsetScaleBiasExponent()