Source 2 Viewer
UnreachableEnt_t
VelocitySampler
ViewSmoothingData_t
VortigauntHealState_t
WalkRunState_t
WeaponProficiency_t
animinteractbone_t
attached_item_t
doorCheck_e
dynpitchvol_base_t
dynpitchvol_t
eyeState_t
filter_t
fogplayerparams_t
last_incoming_hit_t
lerpdata_t
locksound_t
magnetted_objects_t
navproperties_t
physicspropinteractivebone_t
rollingsoundstate_t
sound_states
thrown_objects_t
vehicle_controlparams_t
vehicle_crashsound_t
vehicle_gear_t
vehiclesounds_t
washentity_t
_intrinsic (48)
CBufferString
CEntityHandle
CEntityIndex
CGlobalSymbol
CGlobalSymbolCaseSensitive
CHandle
CKeyValues3Array
CKeyValues3Table
CNetworkedQuantizedFloat
CPlayerSlot
CResourceArray
CResourcePointer
CResourceString
CSmartPtr
CSplitScreenSlot
CStrongHandle
CStrongHandleCopyable
CStrongHandleVoid
CTransform
CUtlHashtable
CUtlString
CUtlStringToken
CUtlSymbol
CUtlSymbolLarge
CUtlVector
CUtlVectorFixedGrowable
CVariantBase
CWeakHandle
Color
DegreeEuler
FourVectors
KeyValues3
QAngle
Quaternion
QuaternionAligned
RadianEuler
Range_t
SndOpEventGuid_t
V_uuid_t
Vector
Vector2D
Vector4D
VectorAligned
VectorWS
WorldGroupId_t
fltx4
matrix3x4_t
matrix3x4a_t
animationsystem (221)
AimMatrixBlendMode
AnimNodeID
Schemas
ConVars
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Half-Life: Alyx
server
physicspropinteractivebone_t
physicspropinteractivebone_t
m_pszName
:
char
*
m_nIndex
:
int32