Source 2 Viewer
  • C_INIT_InitialVelocityNoise
  • C_INIT_LifespanFromVelocity
  • C_INIT_MakeShapes
  • C_INIT_ModelCull
  • C_INIT_MoveBetweenPoints
  • C_INIT_NormalAlignToCP
  • C_INIT_NormalOffset
  • C_INIT_OffsetVectorToVector
  • C_INIT_Orient2DRelToCP
  • C_INIT_PointList
  • C_INIT_PositionOffset
  • C_INIT_PositionOffsetToCP
  • C_INIT_PositionPlaceOnGround
  • C_INIT_PositionWarp
  • C_INIT_PositionWarpScalar
  • C_INIT_QuantizeFloat
  • C_INIT_RadiusFromCPObject
  • C_INIT_RandomAlpha
  • C_INIT_RandomAlphaWindowThreshold
  • C_INIT_RandomColor
  • C_INIT_RandomLifeTime
  • C_INIT_RandomModelSequence
  • C_INIT_RandomNamedModelBodyPart
  • C_INIT_RandomNamedModelElement
  • C_INIT_RandomNamedModelMeshGroup
  • C_INIT_RandomNamedModelSequence
  • C_INIT_RandomRadius
  • C_INIT_RandomRotation
  • C_INIT_RandomRotationSpeed
  • C_INIT_RandomScalar
  • C_INIT_RandomSecondSequence
  • C_INIT_RandomSequence
  • C_INIT_RandomTrailLength
  • C_INIT_RandomVector
  • C_INIT_RandomVectorComponent
  • C_INIT_RandomYaw
  • C_INIT_RandomYawFlip
  • C_INIT_RemapCPOrientationToRotations
  • C_INIT_RemapCPtoScalar
  • C_INIT_RemapCPtoVector
  • C_INIT_RemapInitialCPDirectionToRotation
  • C_INIT_RemapInitialDirectionToCPToVector
  • C_INIT_RemapInitialVisibilityScalar
  • C_INIT_RemapNamedModelBodyPartToScalar
  • C_INIT_RemapNamedModelElementToScalar
  • C_INIT_RemapNamedModelMeshGroupToScalar
  • C_INIT_RemapNamedModelSequenceToScalar
  • C_INIT_RemapParticleCountToNamedModelBodyPartScalar
  • C_INIT_RemapParticleCountToNamedModelElementScalar
  • C_INIT_RemapParticleCountToNamedModelMeshGroupScalar
  • C_INIT_RemapParticleCountToNamedModelSequenceScalar
  • C_INIT_RemapParticleCountToScalar
  • C_INIT_RemapQAnglesToRotation
  • C_INIT_RemapScalar
  • C_INIT_RemapScalarToVector
  • C_INIT_RemapSpeedToScalar
  • C_INIT_RingWave
  • C_INIT_RtEnvCull
  • C_INIT_SequenceFromCP
  • C_INIT_SequenceLifeTime
  • C_INIT_SetHitboxToClosest
  • C_INIT_SetHitboxToModel
  • C_INIT_SetRigidAttachment
  • C_INIT_StatusEffect
  • C_INIT_StatusEffectCitadel
  • C_INIT_VelocityFromCP
  • C_INIT_VelocityFromNormal
  • C_INIT_VelocityRadialRandom
  • C_INIT_VelocityRandom
  • C_OP_AlphaDecay
  • C_OP_AttractToControlPoint
  • C_OP_BasicMovement
  • C_OP_BoxConstraint
  • C_OP_CPOffsetToPercentageBetweenCPs
  • C_OP_CPVelocityForce
  • C_OP_CalculateVectorAttribute
  • C_OP_Callback
  • C_OP_ChooseRandomChildrenInGroup
  • C_OP_ClampScalar
  • C_OP_ClampVector
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. particles
  3. CParticleFunctionInitializer
  4. C_INIT_RandomColor

C_INIT_RandomColor

Inherits from (16 fields)
CParticleFunctionInitializerCParticleFunction
  • m_ColorMin: Color
    MPropertyFriendlyName: "color1"
    MDefaultString: "255 255 255 255"
  • m_ColorMax: Color
    MPropertyFriendlyName: "color2"
    MDefaultString: "255 255 255 255"
  • m_TintMin: Color
    MPropertyFriendlyName: "tint clamp min"
    MDefaultString: "0 0 0 0"
  • m_TintMax: Color
    MPropertyFriendlyName: "tint clamp max"
    MDefaultString: "255 255 255 255"
  • m_flTintPerc: float32
    MPropertyFriendlyName: "tint perc"
    MDefaultString: "0.0"
  • m_flUpdateThreshold: float32
    MPropertyFriendlyName: "tint update movement threshold"
    MDefaultString: "32"
  • m_nTintCP: int32
    MPropertyFriendlyName: "tint control point"
    MDefaultString: "0"
  • m_nFieldOutput: ParticleAttributeIndex_t
    MPropertyFriendlyName: "output field"
    MDefaultString: "6"
    MPropertyAttributeChoiceName: "particlefield_vector"
  • m_nTintBlendMode: ParticleColorBlendMode_t
    MPropertyFriendlyName: "tint blend mode"
    MDefaultString: "0"
  • m_flLightAmplification: float32
    MPropertyFriendlyName: "light amplification amount"
    MDefaultString: "1"
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.