Source 2 Viewer
  • CEntityIdentity
  • CEntityInstance
  • CNetworkVarChainer
  • CScriptComponent
  • CVariantDefaultAllocator
  • EntComponentInfo_t
  • EntInput_t
  • EntOutput_t
  • EntityDormancyType_t
  • EntityIOTargetType_t
  • IHandleEntity
  • MaterialParamBuffer_t
  • MaterialParamFloat_t
  • MaterialParamInt_t
  • MaterialParamString_t
  • MaterialParamTexture_t
  • MaterialParamVector_t
  • MaterialParam_t
  • MaterialResourceData_t
  • ColorOptionsEditableData_t
  • GeneralOptionsEditableData_t
  • ImportExportOptionsEditableData_t
  • ImportExportOptionsEditableData_t::ExportDefaultFormat_t
  • ImportExportOptionsEditableData_t::ExportFbxUnit_t
  • TexturesOptionsEditableData_t
  • ToolsOptionsEditableData_t
  • View2DOptionsEditableData_t
  • View3DOptionsEditableData_t
  • CEntityConnection
  • CEntityConnectionSavedList
  • CSprayedDataPreset
  • CSprayedDataPresetElement
  • CSprayedDataSettingsBlock
  • BloomBlendMode_t
  • HorizJustification_e
  • LayoutPositionType_e
  • PostProcessingBloomParameters_t
  • PostProcessingResource_t
  • PostProcessingTonemapParameters_t
  • PostProcessingVignetteParameters_t
  • VertJustification_e
  • ViewFadeMode_t
  • AABB_t
  • FourQuaternions
  • LightDesc_t
  • LightSourceShape_t
  • LightType_t
  • AuthPhysBodyTypeEnum_t
  • AuthPhysCollisionAttributesModeEnum_t
  • AuthPhysJointTypeEnum_t
  • AuthPhysShapeTypeEnum_t
  • AuthPhysSphereCollision_t
  • CAuthPhysBody
  • CAuthPhysCollisionAttributes
  • CAuthPhysCollisionAttributesOverride
  • CAuthPhysFx
  • CAuthPhysFx::CBone
  • CAuthPhysFx::CCapsule
  • CAuthPhysFx::CCollisionPlane
  • CAuthPhysFx::CCollisionSphere
  • CAuthPhysFx::CConstraint
  • CAuthPhysFx::CCtrlOffset
  • CAuthPhysFx::CDagEdge
  • CAuthPhysFx::CQuad
  • CAuthPhysFx::CRod
  • CAuthPhysFx::CSpring
  • CAuthPhysJoint
  • CAuthPhysJointRange
  • CAuthPhysModel
  • CAuthPhysShape
  • CAuthPhysShapeBox
  • CAuthPhysShapeCapsule
  • CAuthPhysShapeHull
  • CAuthPhysShapeMesh
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. exportsystem
  3. MaterialResourceData_t

MaterialResourceData_t

  • m_materialName: CUtlString
  • m_shaderName: CUtlString
  • m_intParams: CUtlVector< MaterialParamInt_t >
  • m_floatParams: CUtlVector< MaterialParamFloat_t >
  • m_vectorParams: CUtlVector< MaterialParamVector_t >
  • m_textureParams: CUtlVector< MaterialParamTexture_t >
  • m_dynamicParams: CUtlVector< MaterialParamBuffer_t >
  • m_dynamicTextureParams: CUtlVector< MaterialParamBuffer_t >
  • m_intAttributes: CUtlVector< MaterialParamInt_t >
  • m_floatAttributes: CUtlVector< MaterialParamFloat_t >
  • m_vectorAttributes: CUtlVector< MaterialParamVector_t >
  • m_textureAttributes: CUtlVector< MaterialParamTexture_t >
  • m_stringAttributes: CUtlVector< MaterialParamString_t >
  • m_renderAttributesUsed: CUtlVector< CUtlString >
Also in
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Machine-readable data for scripts and AI agents: llms.txt.