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  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Beastmaster_DrumsOfSlom

CDOTA_Modifier_Beastmaster_DrumsOfSlom

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • aura_radius: float326600 (0x19C8)
  • radius: float326604 (0x19CC)
  • max_stacks: int326608 (0x19D0)
  • base_damage: float326612 (0x19D4)
  • heal_pct: int326616 (0x19D8)
  • creep_heal_pct: int326620 (0x19DC)
  • creep_damage_pct: int326624 (0x19E0)
  • iCurrentAttacksAtMinInterval: int326628 (0x19E4)
  • stack_decay_time: float326632 (0x19E8)
  • max_drum_hit_interval: float326636 (0x19EC)
  • min_drum_hit_interval: float326640 (0x19F0)
  • m_flLastStackChangeTime: GameTime_t6644 (0x19F4)
  • m_flLastDrumHitTime: GameTime_t6648 (0x19F8)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.