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  • CDOTA_Modifier_BackdoorProtectionActive
  • CDOTA_Modifier_BackdoorProtectionInBase
  • CDOTA_Modifier_Banana
  • CDOTA_Modifier_Banana_Knockback
  • CDOTA_Modifier_Bane_Enfeeble
  • CDOTA_Modifier_Bane_Enfeeble_Effect
  • CDOTA_Modifier_Bane_FiendsGrip
  • CDOTA_Modifier_Bane_FiendsGrip_Cast_Illusion
  • CDOTA_Modifier_Bane_FiendsGrip_Illusion
  • CDOTA_Modifier_Bane_FiendsGrip_Illusion_Can_Only_Channel
  • CDOTA_Modifier_Bane_FiendsGrip_Self
  • CDOTA_Modifier_Bane_Ichor_Of_Nyctasha
  • CDOTA_Modifier_Bane_Ichor_Of_Nyctasha_Debuff
  • CDOTA_Modifier_Bane_Nightmare
  • CDOTA_Modifier_Bane_Nightmare_AttackSpeed_Bonus
  • CDOTA_Modifier_Bane_Nightmare_Invulnerable
  • CDOTA_Modifier_BaseBlocker_Thinker
  • CDOTA_Modifier_Bashed
  • CDOTA_Modifier_Batrider_Displacement_Buff
  • CDOTA_Modifier_Batrider_Firefly
  • CDOTA_Modifier_Batrider_Flamebreak_Damage
  • CDOTA_Modifier_Batrider_FlamingLasso
  • CDOTA_Modifier_Batrider_FlamingLasso_Damage
  • CDOTA_Modifier_Batrider_FlamingLasso_Self
  • CDOTA_Modifier_Batrider_Smoldering_Resin
  • CDOTA_Modifier_Batrider_Smoldering_Resin_Debuff
  • CDOTA_Modifier_Batrider_StickyNapalm
  • CDOTA_Modifier_Batrider_StickyNapalm_Application
  • CDOTA_Modifier_Batrider_Stoked
  • CDOTA_Modifier_BattleCupEffigy
  • CDOTA_Modifier_Beastmaster_Axe_Invulnerable
  • CDOTA_Modifier_Beastmaster_Axe_Stack_Counter
  • CDOTA_Modifier_Beastmaster_DrumsOfSlom
  • CDOTA_Modifier_Beastmaster_DrumsOfSlom_Aura
  • CDOTA_Modifier_Beastmaster_Hawk_Dive
  • CDOTA_Modifier_Beastmaster_Hawk_Perch_Flight
  • CDOTA_Modifier_Beastmaster_Hawk_Perch_Perching
  • CDOTA_Modifier_Beastmaster_InnerBeast
  • CDOTA_Modifier_Beastmaster_InnerBeast_Aura
  • CDOTA_Modifier_Beastmaster_InnerBeast_Berserk
  • CDOTA_Modifier_Beastmaster_Mark_Of_The_Beast
  • CDOTA_Modifier_Beastmaster_PrimalRoar_Push
  • CDOTA_Modifier_Beastmaster_PrimalRoar_Slow
  • CDOTA_Modifier_Beastmaster_PrimalRoar_Speed
  • CDOTA_Modifier_Beastmaster_Rugged
  • CDOTA_Modifier_Beastmaster_SummonRaptor_Summoning
  • CDOTA_Modifier_Beastmaster_Summon_Raptor
  • CDOTA_Modifier_Beastmaster_WildAxes
  • CDOTA_Modifier_Beastmaster_WildAxes_Intrinsic
  • CDOTA_Modifier_BerserkerTroll_Break
  • CDOTA_Modifier_BigThunderLizard_Frenzy
  • CDOTA_Modifier_BigThunderLizard_Slam
  • CDOTA_Modifier_BigThunderLizard_Wardrums
  • CDOTA_Modifier_BigThunderLizard_Wardrums_Aura
  • CDOTA_Modifier_BlackDragon_DragonhideAura
  • CDOTA_Modifier_BlackDragon_DragonhideAura_Bonus
  • CDOTA_Modifier_BlackDragon_Fireball_Thinker
  • CDOTA_Modifier_BlackDragon_SplashAttack
  • CDOTA_Modifier_BlackDrake_MagicAmplification
  • CDOTA_Modifier_BlackDrake_MagicAmplification_Aura
  • CDOTA_Modifier_Black_King_Bar_Immune
  • CDOTA_Modifier_Blight_Stone_Corruption
  • CDOTA_Modifier_BlindingLight_Knockback
  • CDOTA_Modifier_Bloodseeker_BloodMist
  • CDOTA_Modifier_Bloodseeker_BloodMist_Barrier
  • CDOTA_Modifier_Bloodseeker_BloodMist_Passive
  • CDOTA_Modifier_Bloodseeker_BloodMist_Slow
  • CDOTA_Modifier_Bloodseeker_Bloodbath_Thinker
  • CDOTA_Modifier_Bloodseeker_Bloodrage
  • CDOTA_Modifier_Bloodseeker_Rupture
  • CDOTA_Modifier_Bloodseeker_Rupture_ChargeCounter
  • CDOTA_Modifier_Bloodseeker_Sanguivore
  • CDOTA_Modifier_Bloodseeker_Thirst
  • CDOTA_Modifier_Bloodseeker_Thirst_Active
  • CDOTA_Modifier_Bloodseeker_Thirst_Speed
  • CDOTA_Modifier_Bloodseeker_Thirst_Vision
  • CDOTA_Modifier_Bloodthorn_Debuff
  • CDOTA_Modifier_BlueDragonspawnOverseer_DevotionAura
  • CDOTA_Modifier_BlueDragonspawnOverseer_DevotionAura_Bonus
  • CDOTA_Modifier_BlueDragonspawnOverseer_Evasion
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Batrider_Firefly

CDOTA_Modifier_Batrider_Firefly

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_bActive: bool6600 (0x19C8)
  • radius: float326604 (0x19CC)
  • m_ifirefly_Active: int326608 (0x19D0)
  • tree_radius: float326612 (0x19D4)
  • damage_per_second: float326616 (0x19D8)
  • movement_speed: float326620 (0x19DC)
  • bonus_slow_resistance: int326624 (0x19E0)
  • tick_interval: float326628 (0x19E4)
  • m_nFXIndex: ParticleIndex_t6632 (0x19E8)
  • m_nFXIndexB: ParticleIndex_t6636 (0x19EC)
  • m_fNextDamageTick: GameTime_t6640 (0x19F0)
  • m_vLastFirePoolLoc: Vector6644 (0x19F4)
  • bonus_vision: int326656 (0x1A00)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.