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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
18,139
ConVars & Commands
7,284
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All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
C_OP_ExternalGameImpulseForce
C_OP_ExternalWindForce
C_OP_FadeAndKill
C_OP_FadeAndKillForTracers
C_OP_FadeIn
C_OP_FadeInSimple
C_OP_FadeOut
C_OP_FadeOutSimple
C_OP_ForceBasedOnDistanceToPlane
C_OP_ForceControlPointStub
C_OP_GameDecalRenderer
C_OP_GameLiquidSpill
C_OP_GlobalLight
C_OP_HSVShiftToCP
C_OP_InheritFromParentParticles
C_OP_InheritFromParentParticlesV2
C_OP_InheritFromPeerSystem
C_OP_InstantaneousEmitter
C_OP_InterpolateRadius
C_OP_IntraParticleForce
C_OP_LagCompensation
C_OP_LazyCullCompareFloat
C_OP_LerpEndCapScalar
C_OP_LerpEndCapVector
C_OP_LerpScalar
C_OP_LerpToInitialPosition
C_OP_LerpToOtherAttribute
C_OP_LerpVector
C_OP_LightningSnapshotGenerator
C_OP_LocalAccelerationForce
C_OP_LockPoints
C_OP_LockToBone
C_OP_LockToPointList
C_OP_LockToSavedSequentialPath
C_OP_LockToSavedSequentialPathV2
C_OP_MaintainEmitter
C_OP_MaintainSequentialPath
C_OP_MaxVelocity
C_OP_ModelCull
C_OP_ModelDampenMovement
C_OP_ModelSurfaceSnapshotGenerator
C_OP_MoveToHitbox
C_OP_MovementLoopInsideSphere
C_OP_MovementMaintainOffset
C_OP_MovementMoveAlongSkinnedCPSnapshot
C_OP_MovementPlaceOnGround
C_OP_MovementRigidAttachToCP
C_OP_MovementRotateParticleAroundAxis
C_OP_MovementSkinnedPositionFromCPSnapshot
C_OP_MultiSegmentDisplaySnapshotGenerator
C_OP_Noise
C_OP_NoiseEmitter
C_OP_NormalLock
C_OP_NormalizeVector
C_OP_Orient2DRelToCP
C_OP_OrientTo2dDirection
C_OP_OscillateScalar
C_OP_OscillateScalarSimple
C_OP_OscillateVector
C_OP_OscillateVectorSimple
C_OP_ParentVortices
C_OP_PerParticleForce
C_OP_PercentageBetweenTransformLerpCPs
C_OP_PercentageBetweenTransforms
C_OP_PercentageBetweenTransformsVector
C_OP_PinParticleToCP
C_OP_PinRopeSegmentParticleToParent
C_OP_PlanarConstraint
C_OP_PlaneCull
C_OP_PlayEndCapWhenFinished
C_OP_PointVectorAtNextParticle
C_OP_PositionLock
C_OP_QuantizeCPComponent
C_OP_QuantizeFloat
C_OP_RadiusDecay
C_OP_RampCPLinearRandom
C_OP_RampScalarLinear
C_OP_RampScalarLinearSimple
C_OP_RampScalarSpline
C_OP_RampScalarSplineSimple
Type
/
to search schemas
Dota 2
particles
CParticleFunctionForce
C_OP_IntraParticleForce
C_OP_IntraParticleForce
528 bytes (0x0210), align 8
Source
Inherits
CParticleFunctionForce
CParticleFunction
Metadata
MHasKV3TransferPolymorphicClassname
Also in
Counter-Strike 2
Deadlock
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x01EF
m_flAttractionMinDistance
float32
496
0x01F0
MPropertyFriendlyName
: "min attraction distance"
m_flAttractionMaxDistance
float32
= 1
500
0x01F4
MPropertyFriendlyName
: "max attraction distance"
m_flAttractionMaxStrength
float32
504
0x01F8
MPropertyFriendlyName
: "max attraction force"
m_flRepulsionMinDistance
float32
= 2
508
0x01FC
MPropertyFriendlyName
: "min repulsion distance"
m_flRepulsionMaxDistance
float32
= 4
512
0x0200
MPropertyFriendlyName
: "max repulsion distance"
m_flRepulsionMaxStrength
float32
516
0x0204
MPropertyFriendlyName
: "max repulsion force"
m_bUseAABB
bool
= true
520
0x0208
MPropertyFriendlyName
: "use aabbtree"