- Dota 2
- particles
- CParticleFunctionForce
- C_OP_CurlNoiseForce
- Also in
- Counter-Strike 2DeadlockHalf-Life: Alyxdiffers
Fields
NameTypeOffset
ParticleDirectionNoiseType_t = "PARTICLE_DIR_NOISE_PERLIN"
MPropertyFriendlyName: "noise type"
CPerParticleVecInput = {"m_vLiteralValue":[0.02,0.02,0.02]}
MPropertyFriendlyName: "noise frequency"
CPerParticleVecInput = {"m_vLiteralValue":[1000,1000,1000]}
MPropertyFriendlyName: "noise amplitude"
MPropertyFriendlyName: "offset rate"
CPerParticleFloatInput = {"m_flLiteralValue":0.875}
MPropertyFriendlyName: "worley jitter"