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C_INIT_CreateParticleImpulse

1632 bytes (0x0660), align 8Source

Fields

NameTypeOffset
ParticleFalloffFunction_t = "PARTICLE_FALLOFF_LINEAR"
MPropertyFriendlyName: "force falloff function"
CPerParticleFloatInput = {"m_flLiteralValue":0.5}
MPropertyFriendlyName: "exponential falloff exponent"
ParticleImpulseType_t = "IMPULSE_TYPE_PARTICLE_SYSTEM"
MPropertyFriendlyName: "impulse type"