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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
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18,139
ConVars & Commands
7,284
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18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
SkeletonAnimCapture_t
SkeletonAnimCapture_t::Bone_t
SkeletonAnimCapture_t::Camera_t
SkeletonAnimCapture_t::FrameStamp_t
SkeletonAnimCapture_t::Frame_t
SkeletonBoneBounds_t
SkeletonDemoDb_t
UpscalerType_t
VPhysXAggregateData_t
VPhysXAggregateData_t::VPhysXFlagEnum_t
VPhysXBodyPart_t
VPhysXBodyPart_t::VPhysXFlagEnum_t
VPhysXCollisionAttributes_t
VPhysXConstraint2_t
VPhysXConstraintParams_t
VPhysXConstraintParams_t::EnumFlags0_t
VPhysXJoint_t
VPhysXJoint_t::Flags_t
VPhysXRange_t
VPhysics2ShapeDef_t
VertexAlbedoFormat_t
VsInputSignatureElement_t
VsInputSignature_t
navlib
17
CNavAttribute
CNavFlags
CNavHullPresetVData
CNavHullVData
CNavPathCost
CNavVolume
CNavVolumeAll
CNavVolumeSphere
CNavVolumeSphericalShell
CNavVolumeVector
Extent
INavPathCost
NavAttributeDynamicType
NavAttributeEnum
NavDirType
NavGravity_t
NavHull_t
networksystem
1
ChangeAccessorFieldPathIndex_t
panorama_content
2
ELayoutNodeType
EStyleNodeType
particles
510
BBoxVolumeType_t
BlurFilterType_t
CBaseRendererSource2
CBaseTrailRenderer
CGeneralRandomRotation
CGeneralSpin
CPAssignment_t
CParticleFunction
CParticleFunctionConstraint
CParticleFunctionEmitter
CParticleFunctionForce
CParticleFunctionInitializer
CParticleFunctionOperator
CParticleFunctionPreEmission
CParticleFunctionRenderer
CParticleMassCalculationParameters
CParticleSystemDefinition
CParticleVisibilityInputs
CPathParameters
CRandomNumberGeneratorParameters
CSpinUpdateBase
C_INIT_AddVectorToVector
C_INIT_AgeNoise
C_INIT_ChaoticAttractor
C_INIT_CheckParticleForWater
C_INIT_ColorLitPerParticle
C_INIT_CreateAlongPath
C_INIT_CreateFromCPs
C_INIT_CreateFromParentParticles
C_INIT_CreateFromPlaneCache
C_INIT_CreateInEpitrochoid
C_INIT_CreateOnGrid
C_INIT_CreateOnModel
Type
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Dota 2
modellib
VPhysics2ShapeDef_t
VPhysics2ShapeDef_t
104 bytes (0x68), align 8
Source
Used by fields
VPhysXBodyPart_t
m_rnShape
Also in
Counter-Strike 2
Deadlock
Half-Life: Alyx
differs
Fields
Name
Type
Offset
m_spheres
CUtlLeanVector
<
RnSphereDesc_t
>
0
0x00
m_capsules
CUtlLeanVector
<
RnCapsuleDesc_t
>
16
0x10
m_hulls
CUtlLeanVector
<
RnHullDesc_t
>
32
0x20
m_meshes
CUtlLeanVector
<
RnMeshDesc_t
>
48
0x30
m_compounds
CUtlLeanVector
<
RnCompoundDesc_t
>
64
0x40
m_CollisionAttributeIndices
CUtlVector
<
uint16
>
80
0x50