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VPhysXAggregateData_t::VPhysXFlagEnum_t
VPhysXBodyPart_t
VPhysXBodyPart_t::VPhysXFlagEnum_t
VPhysXCollisionAttributes_t
VPhysXConstraint2_t
VPhysXConstraintParams_t
VPhysXConstraintParams_t::EnumFlags0_t
VPhysXJoint_t
VPhysXJoint_t::Flags_t
VPhysXRange_t
VPhysics2ShapeDef_t
VertexAlbedoFormat_t
VsInputSignatureElement_t
VsInputSignature_t
navlib (17)
CNavAttribute
CNavFlags
CNavHullPresetVData
CNavHullVData
CNavPathCost
CNavVolume
CNavVolumeAll
CNavVolumeSphere
CNavVolumeSphericalShell
CNavVolumeVector
Extent
INavPathCost
NavAttributeDynamicType
NavAttributeEnum
NavDirType
NavGravity_t
NavHull_t
networksystem (1)
ChangeAccessorFieldPathIndex_t
panorama_content (2)
ELayoutNodeType
EStyleNodeType
particles (507)
BBoxVolumeType_t
BlurFilterType_t
CBaseRendererSource2
CBaseTrailRenderer
CGeneralRandomRotation
CGeneralSpin
CPAssignment_t
CParticleFunction
CParticleFunctionConstraint
CParticleFunctionEmitter
CParticleFunctionForce
CParticleFunctionInitializer
CParticleFunctionOperator
CParticleFunctionPreEmission
CParticleFunctionRenderer
CParticleMassCalculationParameters
CParticleSystemDefinition
CParticleVisibilityInputs
CPathParameters
CRandomNumberGeneratorParameters
CReplicationParameters
CSpinUpdateBase
C_INIT_AddVectorToVector
C_INIT_AgeNoise
C_INIT_ChaoticAttractor
C_INIT_CheckParticleForWater
C_INIT_ColorLitPerParticle
C_INIT_CreateAlongPath
C_INIT_CreateFromCPs
C_INIT_CreateFromParentParticles
C_INIT_CreateFromPlaneCache
C_INIT_CreateInEpitrochoid
C_INIT_CreateOnGrid
C_INIT_CreateOnModel
C_INIT_CreateOnModelAtHeight
C_INIT_CreateParticleImpulse
C_INIT_CreatePhyllotaxis
C_INIT_CreateSequentialPath
C_INIT_CreateSequentialPathV2
C_INIT_CreateSpiralSphere
C_INIT_CreateWithinBox
C_INIT_CreateWithinCapsuleTransform
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Dota 2
navlib
INavPathCost
CNavPathCost
CNavPathCost
Inherits from (1 field)
INavPathCost
expand fields
m_bAllowLadders
:
bool
= true
16 (0x10)
m_bCanFly
:
bool
17 (0x11)
m_bCanSwim
:
bool
18 (0x12)
m_flWaterToGroundMaxHeight
:
float32
= 100
20 (0x14)
m_flGroundToWaterMaxHeight
:
float32
= 100
24 (0x18)
m_flGroundToWaterTransitionDistance
:
float32
= -1
28 (0x1C)
m_flWaterToGroundTransitionDistance
:
float32
= -1
32 (0x20)
m_flFlyingTransitionTolerance
:
float32
= 140
36 (0x24)
m_bOptimizeFlySpacePathfinds
:
bool
= true
40 (0x28)
m_bStringPullFlySpacePathfinds
:
bool
41 (0x29)
m_bSupportsTransitions
:
bool
42 (0x2A)
m_flTransitionPenalty
:
float32
= 200
44 (0x2C)