Source 2 Viewer
  • CDOTA_Modifier_MonkeyKing_BouncePerch
  • CDOTA_Modifier_MonkeyKing_BoundlessStrike_ShardMovement
  • CDOTA_Modifier_MonkeyKing_CloudRun
  • CDOTA_Modifier_MonkeyKing_CloudRunStart
  • CDOTA_Modifier_MonkeyKing_FurArmyThinker
  • CDOTA_Modifier_MonkeyKing_FurArmy_BonusDamage
  • CDOTA_Modifier_MonkeyKing_FurArmy_Soldier
  • CDOTA_Modifier_MonkeyKing_FurArmy_SoldierHidden
  • CDOTA_Modifier_MonkeyKing_FurArmy_SoldierInPosition
  • CDOTA_Modifier_MonkeyKing_FurArmy_SoldierInactive
  • CDOTA_Modifier_MonkeyKing_QuadrupleTap
  • CDOTA_Modifier_MonkeyKing_QuadrupleTap_Bonuses
  • CDOTA_Modifier_MonkeyKing_QuadrupleTap_Counter
  • CDOTA_Modifier_MonkeyKing_RightClickJump_Activity
  • CDOTA_Modifier_MonkeyKing_SpringSlow
  • CDOTA_Modifier_MonkeyKing_Spring_Thinker
  • CDOTA_Modifier_MonkeyKing_Strike_Crit
  • CDOTA_Modifier_MonkeyKing_Strike_Stun
  • CDOTA_Modifier_MonkeyKing_Transfiguration_Hidden
  • CDOTA_Modifier_MonkeyKing_Transform
  • CDOTA_Modifier_MonkeyKing_TreeDance_Activity
  • CDOTA_Modifier_MonkeyKing_TreeJump_Hidden
  • CDOTA_Modifier_MonkeyKing_UnperchedStunned
  • CDOTA_Modifier_MonsterHunterEvent
  • CDOTA_Modifier_Morphling_Accumulation
  • CDOTA_Modifier_Morphling_Adaptive_Strike
  • CDOTA_Modifier_Morphling_Become_Agility
  • CDOTA_Modifier_Morphling_Become_Strength
  • CDOTA_Modifier_Morphling_EbbAndFlow
  • CDOTA_Modifier_Morphling_EbbAndFlow_Intrinsic
  • CDOTA_Modifier_Morphling_Max_Attribute_Shift_Tracker
  • CDOTA_Modifier_Morphling_Morph_Agi
  • CDOTA_Modifier_Morphling_Morph_Str
  • CDOTA_Modifier_Morphling_Morph_Str_Intrinsic
  • CDOTA_Modifier_Morphling_Replicate
  • CDOTA_Modifier_Morphling_Replicate_Illusion
  • CDOTA_Modifier_Morphling_Replicate_Manager
  • CDOTA_Modifier_Morphling_Replicate_MorphedIllusionsEffect
  • CDOTA_Modifier_Morphling_Scepter
  • CDOTA_Modifier_Morphling_ScepterStatsDrain_Agility_Buff
  • CDOTA_Modifier_Morphling_ScepterStatsDrain_Agility_Debuff
  • CDOTA_Modifier_Morphling_ScepterStatsDrain_All_Buff
  • CDOTA_Modifier_Morphling_ScepterStatsDrain_All_Debuff
  • CDOTA_Modifier_Morphling_ScepterStatsDrain_Intelligence_Buff
  • CDOTA_Modifier_Morphling_ScepterStatsDrain_Intelligence_Debuff
  • CDOTA_Modifier_Morphling_ScepterStatsDrain_Strength_Buff
  • CDOTA_Modifier_Morphling_ScepterStatsDrain_Strength_Debuff
  • CDOTA_Modifier_Morphling_Syntropy
  • CDOTA_Modifier_Morphling_Syntropy_Slow
  • CDOTA_Modifier_Morphling_Waveform
  • CDOTA_Modifier_Morphling_Waveform_ChargeCounter
  • CDOTA_Modifier_Morty_Hop
  • CDOTA_Modifier_Morty_Hop_Controller
  • CDOTA_Modifier_MoveSpeed_Percentage
  • CDOTA_Modifier_MudGolem_CloakAura
  • CDOTA_Modifier_MudGolem_CloakAura_Bonus
  • CDOTA_Modifier_MudGolem_RockDestroy
  • CDOTA_Modifier_MudGolem_Rock_Shard
  • CDOTA_Modifier_Muerta_DeadShot_Fear
  • CDOTA_Modifier_Muerta_DeadShot_Slow
  • CDOTA_Modifier_Muerta_Gunslinger
  • CDOTA_Modifier_Muerta_Gunslinger_Increased_Proc_Chance
  • CDOTA_Modifier_Muerta_OfrendaIntrinsic
  • CDOTA_Modifier_Muerta_Ofrenda_DamageAmp
  • CDOTA_Modifier_Muerta_Ofrenda_Invulnerable
  • CDOTA_Modifier_Muerta_PartingShot_Knockback
  • CDOTA_Modifier_Muerta_PartingShot_PhysicalBodyDebuff
  • CDOTA_Modifier_Muerta_PartingShot_ProjectileReturn
  • CDOTA_Modifier_Muerta_PartingShot_SoulClone
  • CDOTA_Modifier_Muerta_PartingShot_SoulDebuff
  • CDOTA_Modifier_Muerta_PierceTheVeil
  • CDOTA_Modifier_Muerta_PierceTheVeilTransform
  • CDOTA_Modifier_Muerta_PierceTheVeil_Buff
  • CDOTA_Modifier_Muerta_PierceTheVeil_MagicImmunityDamageCancel
  • CDOTA_Modifier_Muerta_PierceTheVeil_SpellAmpBoost
  • CDOTA_Modifier_Muerta_Revenant_HealingThinker
  • CDOTA_Modifier_Muerta_Revenant_Thinker
  • CDOTA_Modifier_Muerta_SpectralSlugEthereal
  • CDOTA_Modifier_Muerta_Supernatural
  • CDOTA_Modifier_Muerta_TheCallingAuraSlow
Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_MonkeyKing_Transform

CDOTA_Modifier_MonkeyKing_Transform

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_strDisguise: CUtlString6600 (0x19C8)
  • movespeed: int326608 (0x19D0)
  • m_nDisguisedSpeed: int326612 (0x19D4)
  • reveal_radius: int326616 (0x19D8)
  • m_nDisguiseEffectIndex: ParticleIndex_t6620 (0x19DC)
  • m_hCourierToClone: CHandle< C_BaseEntity >6624 (0x19E0)
  • m_hCreepToClone: CHandle< C_BaseEntity >6628 (0x19E4)
  • m_aryBountyRuneSpawners: CUtlVector< CHandle< C_BaseEntity > >6632 (0x19E8)
  • m_bIsFlyingCourier: bool6656 (0x1A00)
  • m_bIsRune: bool6657 (0x1A01)
  • m_bIsBanana: bool6658 (0x1A02)
  • m_bIsFakeAlly: bool6659 (0x1A03)
  • m_nMischiefUnitType: uint326660 (0x1A04)
  • m_nMischiefHealthbarOffset: int326664 (0x1A08)
  • invul_duration: float326668 (0x1A0C)
Also in
server.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.