Source 2 Viewer
  • CDOTA_Modifier_CrystalMaiden_CrystalNova
  • CDOTA_Modifier_CrystalMaiden_CrystalNova_Barrier
  • CDOTA_Modifier_CrystalMaiden_FreezingField
  • CDOTA_Modifier_CrystalMaiden_FreezingField_Slow
  • CDOTA_Modifier_CrystalMaiden_FreezingField_Tracker
  • CDOTA_Modifier_CrystalMaiden_Frostbite
  • CDOTA_Modifier_CrystalMaiden_FrozenExpanse
  • CDOTA_Modifier_CrystalMaiden_IceRink_Movement
  • CDOTA_Modifier_CrystalMaiden_IceRink_Thinker
  • CDOTA_Modifier_CrystalMaiden_Let_It_Go_Bonus
  • CDOTA_Modifier_CrystalMaiden_Let_It_Go_Slow
  • CDOTA_Modifier_CrystalMaiden_Let_It_Go_Thinker
  • CDOTA_Modifier_Crystal_Maiden_Crystal_Clone
  • CDOTA_Modifier_Crystal_Maiden_Crystal_Clone_Statue
  • CDOTA_Modifier_Crystal_Maiden_GlacialGuard
  • CDOTA_Modifier_Crystal_Maiden_GlacialGuard_Passive
  • CDOTA_Modifier_Cyclone
  • CDOTA_Modifier_DaggerOfRistul_Buff
  • CDOTA_Modifier_Dagon
  • CDOTA_Modifier_DarkCarnival_Balloon_Thinker
  • CDOTA_Modifier_DarkCarnival_Firework
  • CDOTA_Modifier_DarkCarnival_Pied
  • CDOTA_Modifier_DarkSeer_IonShell_IllusionInvulnerability
  • CDOTA_Modifier_DarkSeer_Normal_Punch
  • CDOTA_Modifier_DarkSeer_Normal_Punch_Illusion
  • CDOTA_Modifier_DarkSeer_Normal_Punch_Illusion_Thinker
  • CDOTA_Modifier_DarkSeer_Surge
  • CDOTA_Modifier_DarkSeer_Surge_Trail
  • CDOTA_Modifier_DarkSeer_Surge_Trail_Thinker
  • CDOTA_Modifier_DarkSeer_Vacuum
  • CDOTA_Modifier_DarkSeer_WallOfReplica
  • CDOTA_Modifier_DarkSeer_WallOfReplica_Illusion
  • CDOTA_Modifier_DarkSeer_WallOfReplica_Slow
  • CDOTA_Modifier_DarkTrollWarlord_Ensnare
  • CDOTA_Modifier_DarkWillow_Bedlam
  • CDOTA_Modifier_DarkWillow_BrambleMaze
  • CDOTA_Modifier_DarkWillow_BrambleMaze_Creation_Thinker
  • CDOTA_Modifier_DarkWillow_BrambleMaze_Thinker
  • CDOTA_Modifier_DarkWillow_Creature_Invulnerable
  • CDOTA_Modifier_DarkWillow_CursedCrown
  • CDOTA_Modifier_DarkWillow_Debuff_Fear
  • CDOTA_Modifier_DarkWillow_ShadowRealm_Aura_Debuff
  • CDOTA_Modifier_DarkWillow_ShadowRealm_Buff
  • CDOTA_Modifier_DarkWillow_ShadowRealm_Buff_Attack_Logic
  • CDOTA_Modifier_DarkWillow_ShadowRealm_FadeTime
  • CDOTA_Modifier_DarkWillow_Terrorize_Thinker
  • CDOTA_Modifier_Dark_Seer_Aggrandize
  • CDOTA_Modifier_Dark_Seer_Innate_MasterTactician
  • CDOTA_Modifier_Dark_Seer_Mental_Fortitude
  • CDOTA_Modifier_Dark_Seer_Quick_Wit
  • CDOTA_Modifier_Dark_Willow_Pixie_Dust
  • CDOTA_Modifier_DataDriven
  • CDOTA_Modifier_Dawnbreaker_BreakOfDawn
  • CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Caster
  • CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Movement
  • CDOTA_Modifier_Dawnbreaker_Celestial_Hammer_Thinker
  • CDOTA_Modifier_Dawnbreaker_Converge
  • CDOTA_Modifier_Dawnbreaker_Converge_Thinker
  • CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Attack_Bonus
  • CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Caster
  • CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Magic_Immunity_Tooltip
  • CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Slow
  • CDOTA_Modifier_Dawnbreaker_Fire_Wreath_Smash_Stun
  • CDOTA_Modifier_Dawnbreaker_Hearthfire
  • CDOTA_Modifier_Dawnbreaker_Hearthfire_Thinker
  • CDOTA_Modifier_Dawnbreaker_Luminosity
  • CDOTA_Modifier_Dawnbreaker_Luminosity_Attack_Buff
  • CDOTA_Modifier_Dawnbreaker_Luminosity_Blaze_Buff
  • CDOTA_Modifier_Dawnbreaker_Solar_Guardian_After_Land
  • CDOTA_Modifier_Dawnbreaker_Solar_Guardian_AirTime
  • CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Disable
  • CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Evasion
  • CDOTA_Modifier_Dawnbreaker_Solar_Guardian_LandingStun
  • CDOTA_Modifier_Dawnbreaker_Solar_Guardian_Thinker
  • CDOTA_Modifier_Dawnbreaker_Unbreakable
  • CDOTA_Modifier_Dazzle_Bad_Juju_Manacost
  • CDOTA_Modifier_Dazzle_Good_Juju
  • CDOTA_Modifier_Dazzle_Innate_Weave_Armor
  • CDOTA_Modifier_Dazzle_Innate_Weave_Armor_Counter
  • CDOTA_Modifier_Dazzle_NothlBoon
Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_DarkCarnival_Balloon_Thinker

CDOTA_Modifier_DarkCarnival_Balloon_Thinker

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • speed: float326744 (0x1A58)
  • min_distance_before_bounce: int326748 (0x1A5C)
  • drag: float326752 (0x1A60)
  • max_height: float326756 (0x1A64)
  • max_vertical_move_time: float326760 (0x1A68)
  • bounce_turn_angle: float326764 (0x1A6C)
  • bounce_turn_angle_tree: float326768 (0x1A70)
  • bounce_delay: float326772 (0x1A74)
  • m_vLastPos: VectorWS6776 (0x1A78)
  • m_vDir: Vector6788 (0x1A84)
  • m_flSpeed: float326800 (0x1A90)
  • m_flDistRemaining: float326804 (0x1A94)
  • m_flTreeTimeRemaining: float326808 (0x1A98)
  • m_hLastHit: CHandle< C_BaseEntity >6812 (0x1A9C)
Also in
server.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.