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  • CDOTA_Modifier_Bloodseeker_Bloodbath_Thinker
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  • CDOTA_Modifier_Bloodseeker_Rupture_ChargeCounter
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  • CDOTA_Modifier_BlueDragonspawnOverseer_DevotionAura
  • CDOTA_Modifier_BlueDragonspawnOverseer_DevotionAura_Bonus
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  • CDOTA_Modifier_BountyHunter_WindWalk_Slow
  • CDOTA_Modifier_Break
  • CDOTA_Modifier_Brewmaster_BottomsUp_Passive
  • CDOTA_Modifier_Brewmaster_BrewUp
Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_Beastmaster_WildAxes

CDOTA_Modifier_Beastmaster_WildAxes

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_vLeftControl: Vector6600 (0x19C8)
  • m_vRightControl: Vector6612 (0x19D4)
  • m_vTargetLoc: Vector6624 (0x19E0)
  • m_vSourceLoc: Vector6636 (0x19EC)
  • m_flAxeDuration: float326648 (0x19F8)
  • m_flAxeDieTime: GameTime_t6652 (0x19FC)
  • m_bReturning: bool6656 (0x1A00)
  • m_bCatchingAxes: bool6657 (0x1A01)
  • m_hAxes: CUtlVector< CHandle< C_BaseEntity > >6664 (0x1A08)
  • m_nAxeFXIndex: ParticleIndex_t[2]6688 (0x1A20)
  • m_hHitList: CUtlVector< CHandle< C_BaseEntity > >[2]6696 (0x1A28)
  • radius: float326744 (0x1A58)
  • spread: float326748 (0x1A5C)
  • axe_damage: float326752 (0x1A60)
  • duration: float326756 (0x1A64)
  • min_throw_duration: float326760 (0x1A68)
  • max_throw_duration: float326764 (0x1A6C)
Also in
server.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.