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  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_Beastmaster_Summon_Raptor

CDOTA_Modifier_Beastmaster_Summon_Raptor

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_hOwner: CHandle< C_BaseEntity >6744 (0x1A58)
  • attack_radius: float326748 (0x1A5C)
  • m_flLastAttack: GameTime_t6752 (0x1A60)
  • roaming_seconds_per_rotation: float326756 (0x1A64)
  • roaming_radius: float326760 (0x1A68)
  • attack_interval: float326764 (0x1A6C)
  • min_move_speed: float326768 (0x1A70)
  • max_move_speed: float326772 (0x1A74)
  • m_iPreviousHawkCount: int326776 (0x1A78)
  • m_flRotation: float326780 (0x1A7C)
  • m_bCanAttack: bool6784 (0x1A80)
Also in
server.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.