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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
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ConVars & Commands
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18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
CLeanMatrixInstanceData
CLeanMatrixUpdateNode
CLookAtUpdateNode
CLookComponentUpdater
CMaterialAttributeAnimTag
CMotionDataSet
CMotionGraph
CMotionGraphConfig
CMotionGraphGroup
CMotionGraphUpdateNode
CMotionMatchingUpdateNode
CMotionMetricEvaluator
CMotionNode
CMotionNodeBlend1D
CMotionNodeSequence
CMotionSearchDB
CMotionSearchNode
CMovementComponentUpdater
CMovementHandshakeAnimTag
CMoverInstanceData
CMoverUpdateNode
CNetworkedCycle
COrientationWarpUpdateNode
CPairedSequenceComponentUpdater
CPairedSequenceUpdateNode
CParamSpanUpdater
CParticleAnimTag
CPathAnimMotorUpdater
CPathAnimMotorUpdaterBase
CPathHelperUpdateNode
CPathMetricEvaluator
CPlayerInputAnimMotorUpdater
CPoseHandle
CProductQuantizer
CQuaternionAnimParameter
CRagdollAnimTag
CRagdollComponentUpdater
CRagdollUpdateNode
CRemapValueComponentUpdater
CRemapValueUpdateItem
CRootMotion
CRootUpdateNode
CSelectorUpdateNode
CSequenceFinishedAnimTag
CSequenceTagSpans
CSequenceUpdateNode
CSequenceUpdateNodeBase
CSetParameterActionUpdater
CSingleFrameUpdateNode
CSlopeComponentUpdater
CSlowDownOnSlopesUpdateNode
CSolveIKChainUpdateNode
CSolveIKTargetHandle_t
CSpeedScaleUpdateNode
CStanceOverrideUpdateNode
CStanceScaleUpdateNode
CStateActionUpdater
CStateMachineComponentUpdater
CStateMachineInstanceData
CStateMachineUpdateNode
CStateNodeInstanceData
CStateNodeStateData
CStateNodeTransitionData
CStateUpdateData
CStaticPoseCache
CStaticPoseCacheBuilder
CStepsRemainingMetricEvaluator
CStopAtGoalUpdateNode
CStringAnimTag
CSubtractUpdateNode
CSymbolAnimParameter
CTargetSelectorUpdateNode
CTargetWarpUpdateNode
CTaskHandshakeAnimTag
CTaskStatusAnimTag
CTimeRemainingMetricEvaluator
CToggleComponentActionUpdater
CTransitionUpdateData
CTurnHelperInstanceData
CTurnHelperUpdateNode
Type
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to search schemas
Dota 2
animgraphlib
CMoverInstanceData
CMoverInstanceData
44 bytes (0x2C), align 4
Source
Also in
Counter-Strike 2
Deadlock
Fields
Name
Type
Offset
m_flDampedValue
float32
0
0x00
m_vMovement
Vector
4
0x04
m_Rotation
CRotation
= {"m_angle":0}
28
0x1C
m_TargetOrientation
CRotation
= {"m_angle":0}
32
0x20