Source 2 Viewer
  • CDirectPlaybackInstanceData
  • CDirectPlaybackTagData
  • CDirectPlaybackUpdateNode
  • CDirectionalBlendInstanceData
  • CDirectionalBlendUpdateNode
  • CDistanceRemainingMetricEvaluator
  • CEditableMotionGraph
  • CEmitTagActionUpdater
  • CEnumAnimParameter
  • CExpressionActionUpdater
  • CFloatAnimParameter
  • CFollowAttachmentUpdateNode
  • CFollowPathInstanceData
  • CFollowPathUpdateNode
  • CFollowTargetUpdateNode
  • CFootAdjustmentInstanceData
  • CFootAdjustmentUpdateNode
  • CFootCycleMetricEvaluator
  • CFootFallAnimTag
  • CFootLockUpdateNode
  • CFootPinningUpdateNode
  • CFootPositionMetricEvaluator
  • CFootStepTriggerUpdateNode
  • CFootstepLandedAnimTag
  • CFutureFacingMetricEvaluator
  • CFutureVelocityMetricEvaluator
  • CHandshakeAnimTagBase
  • CHitReactUpdateNode
  • CInputStreamUpdateNode
  • CIntAnimParameter
  • CJiggleBoneUpdateNode
  • CJumpHelperUpdateNode
  • CLODComponentUpdater
  • CLeafUpdateNode
  • CLeanMatrixInstanceData
  • CLeanMatrixUpdateNode
  • CLookAtUpdateNode
  • CLookComponentUpdater
  • CMaterialAttributeAnimTag
  • CMotionDataSet
  • CMotionGraph
  • CMotionGraphConfig
  • CMotionGraphGroup
  • CMotionGraphUpdateNode
  • CMotionMatchingUpdateNode
  • CMotionMetricEvaluator
  • CMotionNode
  • CMotionNodeBlend1D
  • CMotionNodeSequence
  • CMotionSearchDB
  • CMotionSearchNode
  • CMovementComponentUpdater
  • CMovementHandshakeAnimTag
  • CMoverInstanceData
  • CMoverUpdateNode
  • CNetworkedCycle
  • COrientationWarpUpdateNode
  • CPairedSequenceComponentUpdater
  • CPairedSequenceUpdateNode
  • CParamSpanUpdater
  • CParticleAnimTag
  • CPathAnimMotorUpdater
  • CPathAnimMotorUpdaterBase
  • CPathHelperUpdateNode
  • CPathMetricEvaluator
  • CPlayerInputAnimMotorUpdater
  • CPoseHandle
  • CProductQuantizer
  • CQuaternionAnimParameter
  • CRagdollAnimTag
  • CRagdollComponentUpdater
  • CRagdollUpdateNode
  • CRemapValueComponentUpdater
  • CRemapValueUpdateItem
  • CRootMotion
  • CRootUpdateNode
  • CSelectorUpdateNode
  • CSequenceFinishedAnimTag
  • CSequenceTagSpans
  • CSequenceUpdateNode
Type / to search
  1. Dota 2
  2. animgraphlib
  3. CUnaryUpdateNode
  4. CFootLockUpdateNode

CFootLockUpdateNode

Inherits from (4 fields)
CUnaryUpdateNodeCAnimUpdateNodeBase
  • m_opFixedSettings: FootLockPoseOpFixedSettings112 (0x70)
  • m_footSettings: CUtlVector< FootFixedSettings >224 (0xE0)
  • m_hipShiftDamping: CAnimInputDamping248 (0xF8)
  • m_rootHeightDamping: CAnimInputDamping272 (0x0110)
  • m_flStrideCurveScale: float32296 (0x0128)
  • m_flStrideCurveLimitScale: float32300 (0x012C)
  • m_flStepHeightIncreaseScale: float32304 (0x0130)
  • m_flStepHeightDecreaseScale: float32308 (0x0134)
  • m_flHipShiftScale: float32312 (0x0138)
  • m_flBlendTime: float32316 (0x013C)
  • m_flMaxRootHeightOffset: float32320 (0x0140)
  • m_flMinRootHeightOffset: float32324 (0x0144)
  • m_flTiltPlanePitchSpringStrength: float32328 (0x0148)
  • m_flTiltPlaneRollSpringStrength: float32332 (0x014C)
  • m_bApplyFootRotationLimits: bool336 (0x0150)
  • m_bApplyHipShift: bool337 (0x0151)
  • m_bModulateStepHeight: bool338 (0x0152)
  • m_bResetChild: bool339 (0x0153)
  • m_bEnableVerticalCurvedPaths: bool340 (0x0154)
  • m_bEnableRootHeightDamping: bool341 (0x0155)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.