Source 2 Viewer
CDirectPlaybackInstanceData
CDirectPlaybackTagData
CDirectPlaybackUpdateNode
CDirectionalBlendInstanceData
CDirectionalBlendUpdateNode
CDistanceRemainingMetricEvaluator
CEditableMotionGraph
CEmitTagActionUpdater
CEnumAnimParameter
CExpressionActionUpdater
CFloatAnimParameter
CFollowAttachmentUpdateNode
CFollowPathInstanceData
CFollowPathUpdateNode
CFollowTargetUpdateNode
CFootAdjustmentInstanceData
CFootAdjustmentUpdateNode
CFootCycleMetricEvaluator
CFootFallAnimTag
CFootLockUpdateNode
CFootPinningUpdateNode
CFootPositionMetricEvaluator
CFootStepTriggerUpdateNode
CFootstepLandedAnimTag
CFutureFacingMetricEvaluator
CFutureVelocityMetricEvaluator
CHandshakeAnimTagBase
CHitReactUpdateNode
CInputStreamUpdateNode
CIntAnimParameter
CJiggleBoneUpdateNode
CJumpHelperUpdateNode
CLODComponentUpdater
CLeafUpdateNode
CLeanMatrixInstanceData
CLeanMatrixUpdateNode
CLookAtUpdateNode
CLookComponentUpdater
CMaterialAttributeAnimTag
CMotionDataSet
CMotionGraph
CMotionGraphConfig
CMotionGraphGroup
CMotionGraphUpdateNode
CMotionMatchingUpdateNode
CMotionMetricEvaluator
CMotionNode
CMotionNodeBlend1D
CMotionNodeSequence
CMotionSearchDB
CMotionSearchNode
CMovementComponentUpdater
CMovementHandshakeAnimTag
CMoverInstanceData
CMoverUpdateNode
CNetworkedCycle
COrientationWarpUpdateNode
CPairedSequenceComponentUpdater
CPairedSequenceUpdateNode
CParamSpanUpdater
CParticleAnimTag
CPathAnimMotorUpdater
CPathAnimMotorUpdaterBase
CPathHelperUpdateNode
CPathMetricEvaluator
CPlayerInputAnimMotorUpdater
CPoseHandle
CProductQuantizer
CQuaternionAnimParameter
CRagdollAnimTag
CRagdollComponentUpdater
CRagdollUpdateNode
CRemapValueComponentUpdater
CRemapValueUpdateItem
CRootMotion
CRootUpdateNode
CSelectorUpdateNode
CSequenceFinishedAnimTag
CSequenceTagSpans
CSequenceUpdateNode
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Dota 2
animgraphlib
CUnaryUpdateNode
CFootLockUpdateNode
CFootLockUpdateNode
Inherits from (4 fields)
CUnaryUpdateNode
CAnimUpdateNodeBase
expand fields
m_opFixedSettings
:
FootLockPoseOpFixedSettings
112 (0x70)
m_footSettings
:
CUtlVector
<
FootFixedSettings
>
224 (0xE0)
m_hipShiftDamping
:
CAnimInputDamping
248 (0xF8)
m_rootHeightDamping
:
CAnimInputDamping
272 (0x0110)
m_flStrideCurveScale
:
float32
296 (0x0128)
m_flStrideCurveLimitScale
:
float32
300 (0x012C)
m_flStepHeightIncreaseScale
:
float32
304 (0x0130)
m_flStepHeightDecreaseScale
:
float32
308 (0x0134)
m_flHipShiftScale
:
float32
312 (0x0138)
m_flBlendTime
:
float32
316 (0x013C)
m_flMaxRootHeightOffset
:
float32
320 (0x0140)
m_flMinRootHeightOffset
:
float32
324 (0x0144)
m_flTiltPlanePitchSpringStrength
:
float32
328 (0x0148)
m_flTiltPlaneRollSpringStrength
:
float32
332 (0x014C)
m_bApplyFootRotationLimits
:
bool
336 (0x0150)
m_bApplyHipShift
:
bool
337 (0x0151)
m_bModulateStepHeight
:
bool
338 (0x0152)
m_bResetChild
:
bool
339 (0x0153)
m_bEnableVerticalCurvedPaths
:
bool
340 (0x0154)
m_bEnableRootHeightDamping
:
bool
341 (0x0155)
Also in
Counter-Strike 2
Deadlock