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  • CCycleControlClipUpdateNode
  • CCycleControlUpdateNode
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  • CDampedValueComponentUpdater
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  • CDemoSettingsComponentUpdater
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  • CFollowAttachmentUpdateNode
  • CFollowPathInstanceData
  • CFollowPathUpdateNode
  • CFollowTargetUpdateNode
  • CFootAdjustmentInstanceData
  • CFootAdjustmentUpdateNode
  • CFootCycleMetricEvaluator
  • CFootFallAnimTag
  • CFootLockUpdateNode
  • CFootPinningUpdateNode
  • CFootPositionMetricEvaluator
  • CFootStepTriggerUpdateNode
  • CFootstepLandedAnimTag
  • CFutureFacingMetricEvaluator
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  • CHandshakeAnimTagBase
  • CHitReactUpdateNode
  • CInputStreamUpdateNode
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  • CMaterialAttributeAnimTag
  • CMotionDataSet
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  • CMotionGraphConfig
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  • CMotionGraphUpdateNode
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  • CMovementComponentUpdater
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  • CNetworkedCycle
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  • CPairedSequenceUpdateNode
  • CParamSpanUpdater
  • CParticleAnimTag
  • CPathAnimMotorUpdater
  • CPathAnimMotorUpdaterBase
  • CPathHelperUpdateNode
  • CPathMetricEvaluator
  • CPlayerInputAnimMotorUpdater
  • CPoseHandle
  • CProductQuantizer
  • CQuaternionAnimParameter
  • CRagdollAnimTag
  • CRagdollComponentUpdater
  • CRagdollUpdateNode
  • CRemapValueComponentUpdater
  • CRemapValueUpdateItem
Type / to search
  1. Dota 2
  2. animgraphlib
  3. CUnaryUpdateNode
  4. CFollowPathUpdateNode

CFollowPathUpdateNode

Inherits from (4 fields)
CUnaryUpdateNodeCAnimUpdateNodeBase
  • m_flBlendOutTime: float32 = 0.3116 (0x74)
  • m_bBlockNonPathMovement: bool120 (0x78)
  • m_bStopFeetAtGoal: bool121 (0x79)
  • m_bScaleSpeed: bool122 (0x7A)
  • m_flScale: float32124 (0x7C)
  • m_flMinAngle: float32128 (0x80)
  • m_flMaxAngle: float32132 (0x84)
  • m_flSpeedScaleBlending: float32136 (0x88)
  • m_turnDamping: CAnimInputDamping144 (0x90)
  • m_facingTarget: AnimValueSource = "MoveHeading"168 (0xA8)
  • m_hParam: CAnimParamHandle172 (0xAC)
  • m_flTurnToFaceOffset: float32176 (0xB0)
  • m_bTurnToFace: bool180 (0xB4)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.