Source 2 Viewer
  • SolveIKChainAnimNodeSettingSource
  • StateComparisonValueType
  • StateValue
  • TargetWarpLinearRootMotionMode
  • AimCameraOpFixedSettings_t
  • AimMatrixBlendMode
  • AimMatrixOpFixedSettings_t
  • AnimNodeNetworkMode
  • AnimParamButton_t
  • AnimParamNetworkSetting
  • AnimParamType_t
  • AnimParamVectorType_t
  • AnimScriptType
  • AnimValueSource
  • AnimVectorSource
  • BinaryNodeChildOption
  • BinaryNodeTiming
  • Blend2DMode
  • BlendItem_t
  • BlendKeyType
  • BoneDemoCaptureSettings_t
  • BoneMaskBlendSpace
  • CActionComponentUpdater
  • CAddUpdateNode
  • CAimCameraUpdateNode
  • CAimMatrixUpdateNode
  • CAnimActionUpdater
  • CAnimComponentUpdater
  • CAnimDemoCaptureSettings
  • CAnimGraphDebugReplay
  • CAnimGraphModelBinding
  • CAnimGraphNetworkSettings
  • CAnimGraphSettingsGroup
  • CAnimGraphSettingsManager
  • CAnimInputDamping
  • CAnimMotorUpdaterBase
  • CAnimNodePath
  • CAnimParamHandle
  • CAnimParamHandleMap
  • CAnimParameterBase
  • CAnimParameterManagerUpdater
  • CAnimReplayFrame
  • CAnimScriptComponentUpdater
  • CAnimScriptManager
  • CAnimStateMachineUpdater
  • CAnimTagBase
  • CAnimTagManagerUpdater
  • CAnimUpdateNodeBase
  • CAnimUpdateNodeRef
  • CAnimUpdateSharedData
  • CAnimationGraphInstance
  • CAnimationGraphVisualizerAxis
  • CAnimationGraphVisualizerLine
  • CAnimationGraphVisualizerPie
  • CAnimationGraphVisualizerPrimitiveBase
  • CAnimationGraphVisualizerPrimitiveType
  • CAnimationGraphVisualizerSphere
  • CAnimationGraphVisualizerText
  • CAnimationLayer
  • CAudioAnimTag
  • CBinaryUpdateNode
  • CBindPoseUpdateNode
  • CBlend2DInstanceData
  • CBlend2DUpdateNode
  • CBlendCurve
  • CBlendNodeInstanceData
  • CBlendUpdateNode
  • CBlockSelectionMetricEvaluator
  • CBodyGroupAnimTag
  • CBodyGroupSetting
  • CBoneMaskUpdateNode
  • CBonePositionMetricEvaluator
  • CBoneVelocityMetricEvaluator
  • CBoolAnimParameter
  • CCPPScriptComponentUpdater
  • CCachedPose
  • CChoiceInstanceData
  • CChoiceUpdateNode
  • CChoreoInstanceData
Type / to search
  1. Dota 2
  2. animgraphlib
  3. BlendItem_t

BlendItem_t

  • m_tags: CUtlVector< TagSpan_t >0 (0x00)
  • m_pChild: CAnimUpdateNodeRef24 (0x18)
  • m_hSequence: HSequence = -140 (0x28)
  • m_vPos: Vector2D44 (0x2C)
  • m_flDuration: float3252 (0x34)
  • m_bUseCustomDuration: bool56 (0x38)
Referenced by (1)
CBlend2DUpdateNodem_items
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.