Source 2 Viewer
  • CCitadel_Upgrade_AerialAssault
  • CCitadel_Upgrade_AerialAssualtVData
  • CCitadel_Upgrade_AmmoScavenger
  • CCitadel_Upgrade_AmmoScavenger_VData
  • CCitadel_Upgrade_MagicCarpet
  • CCitadel_Upgrade_MagicCarpetVData
  • CCitadel_Upgrade_OverdriveClip
  • CCitadel_Upgrade_OverdriveClip_VData
  • CCitadel_Upgrade_StabilizingTripod
  • CCitadel_Upgrade_StabilizingTripodVData
  • CCitadel_Upgrade_WeaponPowerForHealth
  • CCitadel_Upgrade_WeaponPowerForHealthVData
  • CCitadel_UtilityUpgrade_AOESmokeBomb
  • CCitadel_UtilityUpgrade_AOESmokeBombVData
  • CCitadel_UtilityUpgrade_DebuffImmunity
  • CCitadel_UtilityUpgrade_DebuffImmunityVData
  • CCitadel_UtilityUpgrade_HealthNova
  • CCitadel_UtilityUpgrade_HealthNova_VData
  • CCitadel_UtilityUpgrade_RocketBooster
  • CCitadel_UtilityUpgrade_RocketBoosterVData
  • CCitadel_UtilityUpgrade_RocketBoots
  • CCitadel_UtilityUpgrade_RocketBootsVData
  • CCitadel_WeaponUpgrade_ApexCombat
  • CCitadel_WeaponUpgrade_BloodTribute
  • CCitadel_WeaponUpgrade_BloodTributeVData
  • CCitadel_WeaponUpgrade_BurstFire
  • CCitadel_WeaponUpgrade_BurstFireVData
  • CCitadel_WeaponUpgrade_CooldownOnMiss
  • CCitadel_WeaponUpgrade_CultistSacrifice
  • CCitadel_WeaponUpgrade_CultistSacrifice_VData
  • CCitadel_WeaponUpgrade_ExpressShot
  • CCitadel_WeaponUpgrade_ExpressShot_VData
  • CCitadel_WeaponUpgrade_FireRateAura
  • CCitadel_WeaponUpgrade_FuryTrance
  • CCitadel_WeaponUpgrade_FuryTrance_VData
  • CCitadel_WeaponUpgrade_GlassCannon
  • CCitadel_WeaponUpgrade_GlassCannonVData
  • CCitadel_WeaponUpgrade_Headhunter_VData
  • CCitadel_WeaponUpgrade_HeadshotBooster_VData
  • CCitadel_WeaponUpgrade_HeadshotDamage
  • CCitadel_WeaponUpgrade_HeadshotDamage_VData
  • CCitadel_WeaponUpgrade_InfiniteMagazine
  • CCitadel_WeaponUpgrade_InfiniteMagazineVData
  • CCitadel_WeaponUpgrade_InstantReload
  • CCitadel_WeaponUpgrade_InstantReloadVData
  • CCitadel_WeaponUpgrade_RechargingBullets
  • CCitadel_WeaponUpgrade_RechargingBulletsVData
  • CCitadel_WeaponUpgrade_Ricochet
  • CCitadel_WeaponUpgrade_SiphonBullets
  • CCitadel_WeaponUpgrade_SiphonBulletsVData
  • CCitadel_WeaponUpgrade_SpellslingerHeadshots
  • CCitadel_WeaponUpgrade_SpellslingerHeadshots_VData
  • CCitadel_WeaponUpgrade_SplitShot
  • CCitadel_WeaponUpgrade_SplitShotVData
  • CCitadel_WeaponUpgrade_SurgingPower
  • CCitadel_WeaponUpgrade_SurgingPowerVData
  • CCitadel_WeaponUpgrade_WeaponEater
  • CCitadel_WeaponUpgrade_WeaponEaterVData
  • CCitadel_Werewolf_CripplingSlash
  • CCitadel_Werewolf_CripplingSlashVData
  • CCitadel_Werewolf_Hunt
  • CCitadel_Werewolf_HuntVData
  • CCitadel_Werewolf_Transformation
  • CCitadel_Werewolf_TransformationVData
  • CCitadel_Werewolf_UnloadGun
  • CCitadel_Werewolf_UnloadGun2
  • CCitadel_Werewolf_UnloadGun2VData
  • CCitadel_Werewolf_UnloadGunVData
  • CCitadel_XPOrbVData
  • CCollisionProperty
  • CColorCorrection
  • CColorCorrectionVolume
  • CCommentaryAuto
  • CCommentarySystem
  • CCommentaryViewPosition
  • CConditionalCollidable
  • CConstantForceController
  • CConstraintAnchor
  • CCredits
  • CDebugHistory
Type / to search
  1. Deadlock
  2. server
  3. CCitadel_UtilityUpgrade_RocketBootsVData
  4. CCitadel_UtilityUpgrade_RocketBoosterVData

CCitadel_UtilityUpgrade_RocketBoosterVData

Inherits from (117 fields)
CCitadel_UtilityUpgrade_RocketBootsVDataCitadelItemVDataCitadelAbilityVDataCEntitySubclassVDataBase
  • m_LandingParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6576 (0x19B0)
    MPropertyStartGroup: "Visuals"
  • m_AoEPreviewParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6800 (0x1A90)
  • m_DropDownStartParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >7024 (0x1B70)
  • m_DropDownStartSound: CSoundEventName7248 (0x1C50)
    MPropertyStartGroup: "Sounds"
  • m_LandingSound: CSoundEventName7264 (0x1C60)
  • m_DebuffModifier: CEmbeddedSubclass< CCitadelModifier > = {}7280 (0x1C70)
    MPropertyStartGroup: "Modifiers"
  • m_BarrierModifier: CEmbeddedSubclass< CCitadelModifier > = {}7296 (0x1C80)
  • m_flSlamEnabledTime: float32 = 0.27312 (0x1C90)
    MPropertyStartGroup: "Gameplay"
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.