Source 2 Viewer
  • CCitadel_Projectile_BookwormGun
  • CCitadel_Projectile_Cyclone
  • CCitadel_Projectile_DustStorm
  • CCitadel_Projectile_FeatherBoomerang
  • CCitadel_Projectile_FortunaWeapon
  • CCitadel_Projectile_Guided_Arrow
  • CCitadel_Projectile_HookBlade
  • CCitadel_Projectile_MagicBolt
  • CCitadel_Projectile_Petrify
  • CCitadel_Projectile_Pillar
  • CCitadel_Projectile_RocketLauncher_Rocket
  • CCitadel_Projectile_SettingSun
  • CCitadel_Projectile_SpiderProjectile
  • CCitadel_Projectile_Viscous_GooGrenade
  • CCitadel_Projectile_WebWall
  • CCitadel_Projectile_Wrecker_Teleport
  • CCitadel_Projectile_WreckingBall
  • CCitadel_Prop_MidBossIndicator
  • CCitadel_PunchablePowerup
  • CCitadel_PunchablePowerupVData
  • CCitadel_RestorativeGooCube
  • CCitadel_Shield
  • CCitadel_ShopProp
  • CCitadel_SmokeGrenade_Blocker
  • CCitadel_SpiderAnimating
  • CCitadel_SpiderAnimatingVData
  • CCitadel_TechUpgrade_CorpseExplosion
  • CCitadel_TechUpgrade_CorpseExplosionVData
  • CCitadel_TechUpgrade_Infuser
  • CCitadel_TechUpgrade_SuperAcolyteGloves
  • CCitadel_TechUpgrade_SuperAcolyteGlovesVData
  • CCitadel_Upgrade_AerialAssault
  • CCitadel_Upgrade_AerialAssualtVData
  • CCitadel_Upgrade_AmmoScavenger
  • CCitadel_Upgrade_AmmoScavenger_VData
  • CCitadel_Upgrade_MagicCarpet
  • CCitadel_Upgrade_MagicCarpetVData
  • CCitadel_Upgrade_OverdriveClip
  • CCitadel_Upgrade_OverdriveClip_VData
  • CCitadel_Upgrade_StabilizingTripod
  • CCitadel_Upgrade_StabilizingTripodVData
  • CCitadel_Upgrade_WeaponPowerForHealth
  • CCitadel_Upgrade_WeaponPowerForHealthVData
  • CCitadel_UtilityUpgrade_AOESmokeBomb
  • CCitadel_UtilityUpgrade_AOESmokeBombVData
  • CCitadel_UtilityUpgrade_DebuffImmunity
  • CCitadel_UtilityUpgrade_DebuffImmunityVData
  • CCitadel_UtilityUpgrade_HealthNova
  • CCitadel_UtilityUpgrade_HealthNova_VData
  • CCitadel_UtilityUpgrade_RocketBooster
  • CCitadel_UtilityUpgrade_RocketBoosterVData
  • CCitadel_UtilityUpgrade_RocketBoots
  • CCitadel_UtilityUpgrade_RocketBootsVData
  • CCitadel_WeaponUpgrade_ApexCombat
  • CCitadel_WeaponUpgrade_BloodTribute
  • CCitadel_WeaponUpgrade_BloodTributeVData
  • CCitadel_WeaponUpgrade_BurstFire
  • CCitadel_WeaponUpgrade_BurstFireVData
  • CCitadel_WeaponUpgrade_CooldownOnMiss
  • CCitadel_WeaponUpgrade_CultistSacrifice
  • CCitadel_WeaponUpgrade_CultistSacrifice_VData
  • CCitadel_WeaponUpgrade_ExpressShot
  • CCitadel_WeaponUpgrade_ExpressShot_VData
  • CCitadel_WeaponUpgrade_FireRateAura
  • CCitadel_WeaponUpgrade_FuryTrance
  • CCitadel_WeaponUpgrade_FuryTrance_VData
  • CCitadel_WeaponUpgrade_GlassCannon
  • CCitadel_WeaponUpgrade_GlassCannonVData
  • CCitadel_WeaponUpgrade_Headhunter_VData
  • CCitadel_WeaponUpgrade_HeadshotBooster_VData
  • CCitadel_WeaponUpgrade_HeadshotDamage
  • CCitadel_WeaponUpgrade_HeadshotDamage_VData
  • CCitadel_WeaponUpgrade_InfiniteMagazine
  • CCitadel_WeaponUpgrade_InfiniteMagazineVData
  • CCitadel_WeaponUpgrade_InstantReload
  • CCitadel_WeaponUpgrade_InstantReloadVData
  • CCitadel_WeaponUpgrade_RechargingBullets
  • CCitadel_WeaponUpgrade_RechargingBulletsVData
  • CCitadel_WeaponUpgrade_Ricochet
  • CCitadel_WeaponUpgrade_SiphonBullets
Type / to search
  1. Deadlock
  2. server
  3. CCitadel_BreakablePropModifierPickupVData
  4. CCitadel_PunchablePowerupVData

CCitadel_PunchablePowerupVData

Inherits from (41 fields)
CCitadel_BreakablePropModifierPickupVDataCCitadel_BreakablePropPickupVDataCEntitySubclassVDataBase
  • m_AuraModifier: CEmbeddedSubclass< CCitadelModifier > = {}2440 (0x0988)
  • m_iHitsRequired: int32 = 12456 (0x0998)
  • m_flCollisionRadius: float32 = 402460 (0x099C)
  • m_flCenterHeightOffset: float32 = 402464 (0x09A0)
  • m_DamagedParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >2472 (0x09A8)
    MPropertyFriendlyName: "Damaged Particle"
    MPropertyStartGroup: "Visuals"
  • m_sHitSound: CSoundEventName2696 (0x0A88)
    MPropertyGroupName: "Audio"
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.