- Deadlock
- server
- CCitadelModifierVData
- CCitadel_Modifier_Objective_RegenVData
- Also in
- client
Fields
NameTypeOffset
float32
MPropertyDescription: "How health per second when out of combat?"
MPropertyStartGroup: "Objective Health Regen"
float32
MPropertyDescription: "How longer after taking no damage will out out of combat regen kick in?"