- Deadlock
- server
- CCitadelModifierVData
- CCitadel_Modifier_Objective_BulletReistVData
- Also in
- client
Fields
NameTypeOffset
float32 = 40
MPropertyDescription: "Bullet Resist with no Enemy Heroes around"
MPropertyStartGroup: "Objective Bullet Resist"
float32
MPropertyDescription: "Bullet Resist Reduced Per Enemy Hero (Max 0%)"