Source 2 Viewer
  • CCitadelAbilityChargedBombVData
  • CCitadelAbilityComponent
  • CCitadelAbilityDruidAbility04
  • CCitadelAbilityDruidBasePlant
  • CCitadelAbilityDruidBasePlantVData
  • CCitadelAbilityDruidHelicopterSeeds
  • CCitadelAbilityDruidHelicopterSeedsVData
  • CCitadelAbilityDruidLeechSeed
  • CCitadelAbilityDruidLeechSeedVData
  • CCitadelAbilityDruidPlantBranchWall
  • CCitadelAbilityDruidPlantBranchWallVData
  • CCitadelAbilityDruidPlantHealingTree
  • CCitadelAbilityDruidPlantHealingTreeVData
  • CCitadelAbilityDruidPlantInvisBush
  • CCitadelAbilityDruidPlantInvisBushVData
  • CCitadelAbilityDruidPlantSomething
  • CCitadelAbilityDruidPlantSomethingVData
  • CCitadelAbilityDruidSprout
  • CCitadelAbilityFlyingStrikeVData
  • CCitadelAbilityHealingSlashVData
  • CCitadelAbilityIncendiaryProjectileVData
  • CCitadelAbilityTangoTetherVData
  • CCitadelAnimatingModelEntity
  • CCitadelAutoScaledTime
  • CCitadelBaseAbility
  • CCitadelBaseAbilityServerOnly
  • CCitadelBaseDashCastAbility
  • CCitadelBaseLockonAbility
  • CCitadelBaseMusicOBB
  • CCitadelBaseShivAbility
  • CCitadelBaseTriggerAbility
  • CCitadelBaseYamatoAbility
  • CCitadelBoomerangProjectile
  • CCitadelBotTestNode
  • CCitadelBulletRedirectVolume
  • CCitadelBulletRedirectVolumeVData
  • CCitadelBulletTimeWarp
  • CCitadelBulletTimeWarpVData
  • CCitadelCatapultTrigger
  • CCitadelClimbRopeTrigger
  • CCitadelConfigurableTrackedProjectile
  • CCitadelControlPointTrigger
  • CCitadelDevTrigger
  • CCitadelDruidHealingFruit
  • CCitadelDruidHealingTree
  • CCitadelDruidInvisAura
  • CCitadelDruidInvisAuraVData
  • CCitadelDruidInvisBush
  • CCitadelDruidPlantShield
  • CCitadelEnergyTower
  • CCitadelFamiliarClonePlayerPawn
  • CCitadelFamiliarClone_MovementServices
  • CCitadelFilterModifier
  • CCitadelGameRules
  • CCitadelGameRulesProxy
  • CCitadelHeroComponent
  • CCitadelHeroLoader
  • CCitadelHideoutInteractableProp
  • CCitadelHideoutInteractableTrigger
  • CCitadelHideoutTeleportTrigger
  • CCitadelHotelExitTrigger
  • CCitadelIdolReturnTrigger
  • CCitadelInteriorTrigger
  • CCitadelItemMetal
  • CCitadelItemPickup
  • CCitadelItemPickupIdol
  • CCitadelItemPickupRejuv
  • CCitadelItemPickupRejuvHeroTest
  • CCitadelItemPickupRejuvHeroTestInfoSpawn
  • CCitadelItemPickupRejuvHeroTestVData
  • CCitadelItemPickupRejuvVData
  • CCitadelItemPunchableNeutralGold
  • CCitadelItemPunchableNeutralGoldVData
  • CCitadelLootTable
  • CCitadelLootTableBase
  • CCitadelLootTableVData
  • CCitadelMatchmakingStatusInfo
  • CCitadelMinimapBoundary
  • CCitadelMinimapComponent
  • CCitadelModelEntity
Type / to search
  1. Deadlock
  2. server
  3. CCitadelYamatoBaseVData
  4. CCitadelAbilityHealingSlashVData

CCitadelAbilityHealingSlashVData

Inherits from (101 fields)
CCitadelYamatoBaseVDataCitadelAbilityVDataCEntitySubclassVDataBase
  • m_flEffectSize: float32 = 206176 (0x1820)
  • m_flMaxAttackAngle: float32 = 906180 (0x1824)
  • m_remapAngleToTime: CRemapFloat6184 (0x1828)
  • m_DebuffModifier: CEmbeddedSubclass< CBaseModifier > = {}6200 (0x1838)
    MPropertyStartGroup: "Modifiers"
  • m_BuffModifier: CEmbeddedSubclass< CBaseModifier > = {}6216 (0x1848)
  • m_ImpactParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6232 (0x1858)
    MPropertyStartGroup: "Visuals"
  • m_HealingSlashParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6456 (0x1938)
  • m_HealingSlashSwordGlow: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6680 (0x1A18)
  • m_CastParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6904 (0x1AF8)
  • m_strDamageTarget: CSoundEventName7128 (0x1BD8)
    MPropertyStartGroup: "Sounds"
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.