Source 2 Viewer
CModifier_Mirage_FireScarabs_HealthLoss_VData
CModifier_Mirage_Tornado_Aura
CModifier_Mirage_Tornado_Aura_Apply
CModifier_Mirage_Tornado_Aura_Apply_VData
CModifier_Mirage_Tornado_Evasion
CModifier_Mirage_Tornado_EvasionVData
CModifier_Mirage_Tornado_HoldInPlace
CModifier_Mirage_Tornado_Lift
CModifier_Mirage_Tornado_Lift_VData
CModifier_Mirage_Traveler_MovementSpeed
CModifier_Necro_Coffin
CModifier_Necro_CoffinVData
CModifier_Operative_Blindside_EnemyDebuff
CModifier_Operative_Revelation_Aura
CModifier_Operative_Revelation_Caster
CModifier_Operative_Revelation_Caster_VData
CModifier_Operative_Revelation_Target
CModifier_Operative_Revelation_Target_VData
CModifier_Operative_UmbrellaManeuver_AirHang
CModifier_Operative_UmbrellaManeuver_AirHang_VData
CModifier_SiphonBullets
CModifier_SiphonBullets_HealthLoss
CModifier_SiphonBullets_HealthLoss_VData
CModifier_SiphonBullets_RestoreHealth
CModifier_SiphonBullets_VData
CModifier_Synth_Affliction_Debuff
CModifier_Synth_Affliction_Debuff_VData
CModifier_Synth_Barrage_Amp
CModifier_Synth_Barrage_Amp_VData
CModifier_Synth_Barrage_Caster
CModifier_Synth_Barrage_Caster_VData
CModifier_Synth_PlasmaFlux_WeaponDamage_VData
CModifier_Synth_Pulse_Escape
CModifier_Synth_Pulse_Escape_VData
CModifier_Thumper_BulletWatcherVData
CModifier_Thumper_Bullet_Watcher
CModifier_Upgrade_ArcaneMedallion
CModifier_Upgrade_ArcaneMedallion_VData
CModifier_Upgrade_ArcaneSurge
CModifier_Upgrade_ArcaneSurge_AbilityWatcher
CModifier_Upgrade_ArcaneSurge_AbilityWatcher_VData
CModifier_Upgrade_ArcaneSurge_VData
CModifier_Upgrade_KineticSash
CModifier_Upgrade_KineticSashTriggered
CModifier_Upgrade_KineticSashTriggered_VData
CModifier_Upgrade_KineticSash_VData
CModifier_WarpStone_Caster
CModifier_WarpStone_Caster_VData
CModifier_WreckerSalvageBuffVData
CModifier_WreckerSalvageVData
CModifier_WreckerScrapBlastDebuffVData
CModifier_Wrecker_UltimateGrabEnemyVData
CModifier_Wrecker_UltimateThrowEnemyVData
CModifier_Wrecker_UltimateVData
CMsgLaneColor
CNPC_BarrackBossVData
CNPC_Boss_Tier2VData
CNPC_Boss_Tier3VData
CNPC_Escort_VData
CNPC_FamiliarHelper
CNPC_FieldSentryVData
CNPC_MidBossVData
CNPC_NecroSkele
CNPC_NeutralSinnerSacrificeHideoutVData
CNPC_NeutralSinnerSacrificeVData
CNPC_ShieldedSentryVData
CNPC_SimpleAnimatingAIVData
CNPC_TrooperBossVData
CNPC_TrooperNeutralNodeMoverVData
CNPC_TrooperNeutralVData
CNPC_YakuzaGangster
CNecro_HauntingSkullEntity
CNetworkOriginCellCoordQuantizedVector
CNetworkOriginQuantizedVector
CNetworkTransmitComponent
CNetworkVelocityVector
CNetworkViewOffsetVector
CNetworkedSequenceOperation
CNmEventConsumer
CNmEventConsumerAttributes
Type
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Deadlock
client
CCitadelModifierVData
CModifier_Operative_UmbrellaManeuver_AirHang_VData
CModifier_Operative_UmbrellaManeuver_AirHang_VData
Inherits from (61 fields)
CCitadelModifierVData
CModifierVData
CEntitySubclassVDataBase
expand fields
m_ExplodeParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1872 (0x0750)
MPropertyStartGroup
: "Visuals"
m_TracerParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2096 (0x0830)
m_ExplodeSound
:
CSoundEventName
2320 (0x0910)
MPropertyStartGroup
: "Sounds"
m_flAirDrag
:
float32
= 1
2336 (0x0920)
MPropertyStartGroup
: "Gameplay"
m_flAirSpeed
:
float32
= 100
2340 (0x0924)
m_flFallSpeed
:
float32
= 30
2344 (0x0928)
Also in
server.dll