- Deadlock
- client
- CCitadelModifierVData
- CCitadel_Modifier_Werewolf_Kickflip_SucessSelfVData
- Also in
- server
Fields
NameTypeOffset
CPiecewiseCurve = {"m_spline":[],"m_tangents":[],"m_vDomainMaxs":[0,0],"m_vDomainMins":[0,0]}
MPropertyStartGroup: "Gameplay"
CPiecewiseCurve = {"m_spline":[],"m_tangents":[],"m_vDomainMaxs":[0,0],"m_vDomainMins":[0,0]}