Inherits from (0 fields)
- m_friendlyParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >40 (0x28)MPropertyFriendlyName: "Spawn Particle"MPropertyStartGroup: "Visuals"
- MPropertyDescription: "Spawn Particle Color"MPropertyFriendlyName: "Spawn Particle Color"
- MPropertyDescription: "Model"MPropertyProvidesEditContextString: "ToolEditContext_ID_VMDL"
- MPropertyDescription: "Which material group of the model should be used?"MPropertyFriendlyName: "Material group"
- MPropertyFriendlyName: "Pickup Name Loc String"
- MPropertyFriendlyName: "Show On Minimap"
- MPropertyFriendlyName: "Pickup Sound"MPropertyStartGroup: "Audio"
- MPropertyFriendlyName: "Spawn Sound"
- MPropertyDescription: "Sound that plays when vacuuming starts and only for the vacuuming player"MPropertyFriendlyName: "Vacuum Start Sound"
- MPropertyFriendlyName: "Ambient Sound"
- MPropertyFriendlyName: "Pickup Radius"
- MPropertyFriendlyName: "Pickup Expiration Duration"
- MPropertyDescription: "When true, don't allow pickup until we've fallen to the ground"
- MPropertyDescription: "Radius when solid and falling to the ground"MPropertyStartGroup: "Fall To Ground Settings"MPropertySuppressExpr: "bPhysicallyDropToTheGroundOnSpawn == false"
- MPropertySuppressExpr: "bPhysicallyDropToTheGroundOnSpawn == false"
- MPropertySuppressExpr: "bPhysicallyDropToTheGroundOnSpawn == false"
- MPropertySuppressExpr: "bPhysicallyDropToTheGroundOnSpawn == false"
- MPropertyDescription: "Optionally how far to hover off the ground"MPropertySuppressExpr: "bPhysicallyDropToTheGroundOnSpawn == false"
- MPropertyDescription: "When true, the pickup will vacuum to the first player that gets within the pickup radius"
- MPropertyStartGroup: "Vacuum Settings"MPropertySuppressExpr: "m_bPicupIsVacuum == false"
- MPropertySuppressExpr: "m_bPicupIsVacuum == false"
- m_VacuumToPlayerSpeedCurve: CPiecewiseCurve = {"m_spline":[],"m_tangents":[],"m_vDomainMins":[0,0],"m_vDomainMaxs":[0,0]}2264 (0x08D8)MPropertySuppressExpr: "m_bPicupIsVacuum == false"
- m_VacuumInitialVelSpeedCurve: CPiecewiseCurve = {"m_spline":[],"m_tangents":[],"m_vDomainMins":[0,0],"m_vDomainMaxs":[0,0]}2328 (0x0918)MPropertySuppressExpr: "m_bPicupIsVacuum == false"
- MPropertySuppressExpr: "m_bPicupIsVacuum == false"
- MPropertySuppressExpr: "m_bPicupIsVacuum == false"
- MPropertyDescription: "When set, only exists for the team the pickup is on"
- MPropertyStartGroup: "Outline"
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