Source 2 Viewer
  • CCitadel_BreakablePropVData
  • CCitadel_CapturePointVData
  • CCitadel_CatAnimatingVData
  • CCitadel_CosmeticItem_Snowball
  • CCitadel_CosmeticItem_Snowball_VData
  • CCitadel_CosmeticItem_VotingPoster
  • CCitadel_CosmeticItem_VotingPoster_VData
  • CCitadel_Destroyable_Building_GraphController
  • CCitadel_Doorman_Bomb_Debuff
  • CCitadel_Doorman_Bomb_DebuffVData
  • CCitadel_DoorwayPortal
  • CCitadel_DoorwayPortalBacksideBlocker
  • CCitadel_FissureWallVData
  • CCitadel_GrandFinaleStage
  • CCitadel_GuidedArrow_OwlModel
  • CCitadel_GuidedArrow_OwlModel_GraphController
  • CCitadel_Gunslinger_DemonMark
  • CCitadel_Gunslinger_DemonMarkVData
  • CCitadel_HeroTestOrbSpawner
  • CCitadel_HeroTestOrbSpawnerVData
  • CCitadel_Item
  • CCitadel_Item_AOERoot
  • CCitadel_Item_AOE_Tech_Shield
  • CCitadel_Item_AOE_Tech_ShieldVData
  • CCitadel_Item_ActiveReload
  • CCitadel_Item_ArcticBlast
  • CCitadel_Item_ArcticBlast_VData
  • CCitadel_Item_Aura_Base
  • CCitadel_Item_BaseProjectileAOEModifier
  • CCitadel_Item_BaseProjectileAOEModifierVData
  • CCitadel_Item_Bubble
  • CCitadel_Item_BubbleVData
  • CCitadel_Item_Camouflage
  • CCitadel_Item_CelestialGuidance
  • CCitadel_Item_CelestialGuidanceVData
  • CCitadel_Item_Charge_Mastery
  • CCitadel_Item_CheatDeath
  • CCitadel_Item_CheatDeathVData
  • CCitadel_Item_ColdFront
  • CCitadel_Item_ColdFrontVData
  • CCitadel_Item_ComboBreaker
  • CCitadel_Item_ComboBreakerVData
  • CCitadel_Item_Containment
  • CCitadel_Item_ContainmentVData
  • CCitadel_Item_DPS_Aura
  • CCitadel_Item_DPS_Aura_VData
  • CCitadel_Item_Disarm
  • CCitadel_Item_Disarm_VData
  • CCitadel_Item_Discord_Aura
  • CCitadel_Item_Discord_AuraVData
  • CCitadel_Item_DivineBarrier
  • CCitadel_Item_DivineBarrier_VData
  • CCitadel_Item_DivinersKevlar
  • CCitadel_Item_DivinersKevlar_VData
  • CCitadel_Item_Electric_Slippers
  • CCitadel_Item_Electric_SlippersVData
  • CCitadel_Item_Empty
  • CCitadel_Item_FocusLens
  • CCitadel_Item_FocusLens_VData
  • CCitadel_Item_GooseEgg
  • CCitadel_Item_GuardianWard
  • CCitadel_Item_GuardianWard_VData
  • CCitadel_Item_HealthRegenAura
  • CCitadel_Item_HealthRegenAuraVData
  • CCitadel_Item_Intensifying_Clip
  • CCitadel_Item_ModDisruptor
  • CCitadel_Item_ModDisruptorVData
  • CCitadel_Item_Mystic_Regeneration
  • CCitadel_Item_Mystic_RegenerationVData
  • CCitadel_Item_NullificationAura
  • CCitadel_Item_NullificationAuraVData
  • CCitadel_Item_PhantomStrike
  • CCitadel_Item_PowerShard
  • CCitadel_Item_PrismBlast
  • CCitadel_Item_PrismBlastVData
  • CCitadel_Item_ProjectileTest
  • CCitadel_Item_ProjectileTest02
  • CCitadel_Item_ProjectileTest02VData
  • CCitadel_Item_ProjectileTest04
  • CCitadel_Item_ProjectileTest04VData
Type / to search
  1. Deadlock
  2. client
  3. CEntitySubclassVDataBase
  4. CCitadel_HeroTestOrbSpawnerVData

CCitadel_HeroTestOrbSpawnerVData

Inherits from (0 fields)
CEntitySubclassVDataBase
  • m_iGoldValue: int32 = 1040 (0x28)
    MPropertyStartGroup: "Gameplay"
  • m_flSpawnRate: float32 = 244 (0x2C)
  • m_flFirstSpawnTime: float32 = 18048 (0x30)
  • m_hModel: CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > >56 (0x38)
    MPropertyStartGroup: "Visuals"
  • m_flModelScale: float32 = 1.5280 (0x0118)
  • m_flSpawnOffset: float32 = 40284 (0x011C)
  • m_AmbientParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >288 (0x0120)
  • m_SpawnParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >512 (0x0200)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.