Source 2 Viewer
  • CCitadel_ArmorUpgrade_PersonalRejuvenator
  • CCitadel_ArmorUpgrade_PersonalRejuvenatorVData
  • CCitadel_ArmorUpgrade_RegeneratingBulletShield
  • CCitadel_ArmorUpgrade_RegenerativeArmor
  • CCitadel_ArmorUpgrade_RegenerativeArmorVData
  • CCitadel_ArmorUpgrade_ReturnFire
  • CCitadel_ArmorUpgrade_ReturnFireVData
  • CCitadel_ArmorUpgrade_Shrink_Ray
  • CCitadel_ArmorUpgrade_SlowImmunity
  • CCitadel_ArmorUpgrade_SlowImmunityVData
  • CCitadel_ArmorUpgrade_SpellShield
  • CCitadel_ArmorUpgrade_SpellShieldVData
  • CCitadel_ArmorUpgrade_SpiritBubble
  • CCitadel_ArmorUpgrade_SpiritBubbleVData
  • CCitadel_ArmorUpgrade_Stimpak
  • CCitadel_ArmorUpgrade_VexBarrier
  • CCitadel_ArmorUpgrade_VexBarrierVData
  • CCitadel_ArmorUpgrade_WeaponShielding
  • CCitadel_ArmorUpgrade_WeaponShieldingVData
  • CCitadel_Bounce_PadVData
  • CCitadel_Bounce_Pad_GraphController
  • CCitadel_BreakablePropGoldPickupVData
  • CCitadel_BreakablePropModifierPickupVData
  • CCitadel_BreakablePropPickupVData
  • CCitadel_BreakablePropVData
  • CCitadel_CapturePointVData
  • CCitadel_CatAnimatingVData
  • CCitadel_CosmeticItem_Snowball
  • CCitadel_CosmeticItem_Snowball_VData
  • CCitadel_CosmeticItem_VotingPoster
  • CCitadel_CosmeticItem_VotingPoster_VData
  • CCitadel_Destroyable_Building_GraphController
  • CCitadel_Doorman_Bomb_Debuff
  • CCitadel_Doorman_Bomb_DebuffVData
  • CCitadel_DoorwayPortal
  • CCitadel_DoorwayPortalBacksideBlocker
  • CCitadel_FissureWallVData
  • CCitadel_GrandFinaleStage
  • CCitadel_GuidedArrow_OwlModel
  • CCitadel_GuidedArrow_OwlModel_GraphController
  • CCitadel_Gunslinger_DemonMark
  • CCitadel_Gunslinger_DemonMarkVData
  • CCitadel_HeroTestOrbSpawner
  • CCitadel_HeroTestOrbSpawnerVData
  • CCitadel_Item
  • CCitadel_Item_AOERoot
  • CCitadel_Item_AOE_Tech_Shield
  • CCitadel_Item_AOE_Tech_ShieldVData
  • CCitadel_Item_ActiveReload
  • CCitadel_Item_ArcticBlast
  • CCitadel_Item_ArcticBlast_VData
  • CCitadel_Item_Aura_Base
  • CCitadel_Item_BaseProjectileAOEModifier
  • CCitadel_Item_BaseProjectileAOEModifierVData
  • CCitadel_Item_Bubble
  • CCitadel_Item_BubbleVData
  • CCitadel_Item_Camouflage
  • CCitadel_Item_CelestialGuidance
  • CCitadel_Item_CelestialGuidanceVData
  • CCitadel_Item_Charge_Mastery
  • CCitadel_Item_CheatDeath
  • CCitadel_Item_CheatDeathVData
  • CCitadel_Item_ColdFront
  • CCitadel_Item_ColdFrontVData
  • CCitadel_Item_ComboBreaker
  • CCitadel_Item_ComboBreakerVData
  • CCitadel_Item_Containment
  • CCitadel_Item_ContainmentVData
  • CCitadel_Item_DPS_Aura
  • CCitadel_Item_DPS_Aura_VData
  • CCitadel_Item_Disarm
  • CCitadel_Item_Disarm_VData
  • CCitadel_Item_Discord_Aura
  • CCitadel_Item_Discord_AuraVData
  • CCitadel_Item_DivineBarrier
  • CCitadel_Item_DivineBarrier_VData
  • CCitadel_Item_DivinersKevlar
  • CCitadel_Item_DivinersKevlar_VData
  • CCitadel_Item_Electric_Slippers
  • CCitadel_Item_Electric_SlippersVData
Type / to search
  1. Deadlock
  2. client
  3. CEntitySubclassVDataBase
  4. CCitadel_Bounce_PadVData

CCitadel_Bounce_PadVData

Inherits from (0 fields)
CEntitySubclassVDataBase
  • m_sModelName: CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > >40 (0x28)
    MPropertyStartGroup: "Visuals"
  • m_IdleParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >264 (0x0108)
  • m_BounceParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >488 (0x01E8)
  • m_DestroyParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >712 (0x02C8)
  • m_strCasterBounceSound: CSoundEventName936 (0x03A8)
    MPropertyStartGroup: "Sounds"
  • m_strOtherHeroBounceSound: CSoundEventName952 (0x03B8)
  • m_strBarrelBounceSound: CSoundEventName968 (0x03C8)
  • m_strExpiredSound: CSoundEventName984 (0x03D8)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.