- Counter-Strike 2
- particles
- CParticleFunctionPreEmission
- C_OP_RemapExternalWindToCP
Fields
NameTypeOffset
CParticleCollectionVecInput = {"m_vLiteralValue":[1,1,1]}
MPropertyFriendlyName: "wind scale"
int32
MPropertyFriendlyName: "magnitude output component"
MPropertyAttributeChoiceName: "vector_component"
MPropertySuppressExpr: "!m_bSetMagnitude"