Source 2 Viewer
C_OP_PlanarConstraint
C_OP_PlaneCull
C_OP_PlayEndCapWhenFinished
C_OP_PointVectorAtNextParticle
C_OP_PositionLock
C_OP_QuantizeCPComponent
C_OP_QuantizeFloat
C_OP_RadiusDecay
C_OP_RampCPLinearRandom
C_OP_RampScalarLinear
C_OP_RampScalarLinearSimple
C_OP_RampScalarSpline
C_OP_RampScalarSplineSimple
C_OP_RandomForce
C_OP_ReadFromNeighboringParticle
C_OP_ReinitializeScalarEndCap
C_OP_RemapAverageHitboxSpeedtoCP
C_OP_RemapAverageScalarValuetoCP
C_OP_RemapBoundingVolumetoCP
C_OP_RemapCPVelocityToVector
C_OP_RemapCPtoCP
C_OP_RemapCPtoScalar
C_OP_RemapCPtoVector
C_OP_RemapControlPointDirectionToVector
C_OP_RemapControlPointOrientationToRotation
C_OP_RemapCrossProductOfTwoVectorsToVector
C_OP_RemapDensityGradientToVectorAttribute
C_OP_RemapDensityToVector
C_OP_RemapDirectionToCPToVector
C_OP_RemapDistanceToLineSegmentBase
C_OP_RemapDistanceToLineSegmentToScalar
C_OP_RemapDistanceToLineSegmentToVector
C_OP_RemapDotProductToCP
C_OP_RemapDotProductToScalar
C_OP_RemapExternalWindToCP
C_OP_RemapGravityToVector
C_OP_RemapModelVolumetoCP
C_OP_RemapNamedModelBodyPartEndCap
C_OP_RemapNamedModelBodyPartOnceTimed
C_OP_RemapNamedModelElementEndCap
C_OP_RemapNamedModelElementOnceTimed
C_OP_RemapNamedModelMeshGroupEndCap
C_OP_RemapNamedModelMeshGroupOnceTimed
C_OP_RemapNamedModelSequenceEndCap
C_OP_RemapNamedModelSequenceOnceTimed
C_OP_RemapParticleCountOnScalarEndCap
C_OP_RemapParticleCountToScalar
C_OP_RemapScalar
C_OP_RemapScalarEndCap
C_OP_RemapScalarOnceTimed
C_OP_RemapSpeed
C_OP_RemapSpeedtoCP
C_OP_RemapTransformOrientationToRotations
C_OP_RemapTransformOrientationToYaw
C_OP_RemapTransformToVelocity
C_OP_RemapTransformVisibilityToScalar
C_OP_RemapTransformVisibilityToVector
C_OP_RemapVectorComponentToScalar
C_OP_RemapVectortoCP
C_OP_RemapVelocityToVector
C_OP_RemapVisibilityScalar
C_OP_RenderAsModels
C_OP_RenderBlobs
C_OP_RenderCables
C_OP_RenderClientPhysicsImpulse
C_OP_RenderClothForce
C_OP_RenderDeferredLight
C_OP_RenderFlattenGrass
C_OP_RenderGpuImplicit
C_OP_RenderLightBeam
C_OP_RenderLights
C_OP_RenderMaterialProxy
C_OP_RenderModels
C_OP_RenderOmni2Light
C_OP_RenderPoints
C_OP_RenderPostProcessing
C_OP_RenderProjected
C_OP_RenderRopes
C_OP_RenderScreenShake
C_OP_RenderScreenVelocityRotate
Type
/
to search
Counter-Strike 2
particles
CParticleFunctionOperator
C_OP_RemapCPVelocityToVector
C_OP_RemapCPVelocityToVector
Inherits from (16 fields)
CParticleFunctionOperator
CParticleFunction
expand fields
m_nControlPoint
:
int32
464 (0x01D0)
MPropertyFriendlyName
: "control point"
m_nFieldOutput
:
ParticleAttributeIndex_t
468 (0x01D4)
MPropertyFriendlyName
: "output field"
MPropertyAttributeChoiceName
: "particlefield_vector"
m_flScale
:
float32
= 1
472 (0x01D8)
MPropertyFriendlyName
: "scale factor"
m_bNormalize
:
bool
476 (0x01DC)
MPropertyFriendlyName
: "normalize"
Also in
Dota 2
Deadlock